activity
20192026
most citedNerfstudio: A Modular Framework for Neural Radiance Field Development

580 citations · 622 across the 20 of their papers we have counts for

collaborators

27 papers

cs.CV2026

Video-Conditioned Generative Joint 2D-3D Hand Motion Recovery

Chen Xu, Yunqi Li, Binbin Huang +3

Recovering faithful 3D hand motion from video remains challenging due to frequent occlusions and incomplete visual observations, which make frame-wise pose estimates unreliable and…

cs.RO2026

QF3: Fast Flow RL with Filtered Q-Gradients

Chung Min Kim, Brent Yi, David McAllister +7

Flow policies have become a standard policy class for learning robot behaviors from demonstrations, but reinforcement learning is still critical for improving pre-trained flow poli…

cs.RO2026

mjlab: A Lightweight Framework for GPU-Accelerated Robot Learning

Kevin Zakka, Qiayuan Liao, Brent Yi +3

We present mjlab, a lightweight, open-source framework for robot learning that combines GPU-accelerated simulation with composable environments and minimal setup friction. mjlab ad…

cs.RO2026

Flow Policy Gradients for Robot Control

Brent Yi, Hongsuk Choi, Himanshu Gaurav Singh +9

Likelihood-based policy gradient methods are the dominant approach for training robot control policies from rewards. These methods rely on differentiable action likelihoods, which…

cs.RO2025

Coordinated Humanoid Manipulation with Choice Policies

Haozhi Qi, Yen-Jen Wang, Toru Lin +4

Humanoid robots hold great promise for operating in human-centric environments, yet achieving robust whole-body coordination across the head, hands, and legs remains a major challe…

cs.LG2025

Flow Matching Policy Gradients

David McAllister, Songwei Ge, Brent Yi +5

Flow-based generative models, including diffusion models, excel at modeling continuous distributions in high-dimensional spaces. In this work, we introduce Flow Policy Optimization…

cs.CV2025

Viser: Imperative, Web-based 3D Visualization in Python

Brent Yi, Chung Min Kim, Justin Kerr +8

We present Viser, a 3D visualization library for computer vision and robotics. Viser aims to bring easy and extensible 3D visualization to Python: we provide a comprehensive set of…

cs.CV2025

Cameras as Relative Positional Encoding

Ruilong Li, Brent Yi, Junchen Liu +3

Transformers are increasingly prevalent for multi-view computer vision tasks, where geometric relationships between viewpoints are critical for 3D perception. To leverage these rel…

cs.RO2025

Eye, Robot: Learning to Look to Act with a BC-RL Perception-Action Loop

Justin Kerr, Kush Hari, Ethan Weber +5

Humans do not passively observe the visual world -- we actively look in order to act. Motivated by this principle, we introduce EyeRobot, a robotic system with gaze behavior that e…

cs.RO2025

PyRoki: A Modular Toolkit for Robot Kinematic Optimization

Chung Min Kim, Brent Yi, Hongsuk Choi +3

Robot motion can have many goals. Depending on the task, we might optimize for pose error, speed, collision, or similarity to a human demonstration. Motivated by this, we present P…

cs.CV2025

Predict-Optimize-Distill: A Self-Improving Cycle for 4D Object Understanding

Mingxuan Wu, Huang Huang, Justin Kerr +4

Humans can resort to long-form inspection to build intuition on predicting the 3D configurations of unseen objects. The more we observe the object motion, the better we get at pred…

cs.RO2025

From Simple to Complex Skills: The Case of In-Hand Object Reorientation

Haozhi Qi, Brent Yi, Mike Lambeta +3

Learning policies in simulation and transferring them to the real world has become a promising approach in dexterous manipulation. However, bridging the sim-to-real gap for each ne…

cs.CV2024

Reconstructing People, Places, and Cameras

Lea Müller, Hongsuk Choi, Anthony Zhang +3

We present "Humans and Structure from Motion" (HSfM), a method for jointly reconstructing multiple human meshes, scene point clouds, and camera parameters in a metric world coordin…

cs.CV2024★ 1 cited

Estimating Body and Hand Motion in an Ego-sensed World

Brent Yi, Vickie Ye, Maya Zheng +6

We present EgoAllo, a system for human motion estimation from a head-mounted device. Using only egocentric SLAM poses and images, EgoAllo guides sampling from a conditional diffusi…

cs.RO2024★ 1 cited

Robot See Robot Do: Imitating Articulated Object Manipulation with Monocular 4D Reconstruction

Justin Kerr, Chung Min Kim, Mingxuan Wu +4

Humans can learn to manipulate new objects by simply watching others; providing robots with the ability to learn from such demonstrations would enable a natural interface specifyin…

cs.CV2024★ 7 cited

gsplat: An Open-Source Library for Gaussian Splatting

Vickie Ye, Ruilong Li, Justin Kerr +8

gsplat is an open-source library designed for training and developing Gaussian Splatting methods. It features a front-end with Python bindings compatible with the PyTorch library a…

cs.RO2024★ 3 cited

Learning Visuotactile Skills with Two Multifingered Hands

Toru Lin, Yu Zhang, Qiyang Li +4

Aiming to replicate human-like dexterity, perceptual experiences, and motion patterns, we explore learning from human demonstrations using a bimanual system with multifingered hand…

cs.LG2024★ 3 cited

Open RL Benchmark: Comprehensive Tracked Experiments for Reinforcement Learning

Shengyi Huang, Quentin Gallouédec, Florian Felten +30

In many Reinforcement Learning (RL) papers, learning curves are useful indicators to measure the effectiveness of RL algorithms. However, the complete raw data of the learning curv…

cs.RO2023★ 6 cited

General In-Hand Object Rotation with Vision and Touch

Haozhi Qi, Brent Yi, Sudharshan Suresh +4

We introduce RotateIt, a system that enables fingertip-based object rotation along multiple axes by leveraging multimodal sensory inputs. Our system is trained in simulation, where…

cs.CV2023

Canonical Factors for Hybrid Neural Fields

Brent Yi, Weijia Zeng, Sam Buchanan +1

Factored feature volumes offer a simple way to build more compact, efficient, and intepretable neural fields, but also introduce biases that are not necessarily beneficial for real…

cs.CV2023★ 580 cited

Nerfstudio: A Modular Framework for Neural Radiance Field Development

Matthew Tancik, Ethan Weber, Evonne Ng +10

Neural Radiance Fields (NeRF) are a rapidly growing area of research with wide-ranging applications in computer vision, graphics, robotics, and more. In order to streamline the dev…

cs.CV2022★ 2 cited

Unsupervised Learning of Structured Representations via Closed-Loop Transcription

Shengbang Tong, Xili Dai, Yubei Chen +5

This paper proposes an unsupervised method for learning a unified representation that serves both discriminative and generative purposes. While most existing unsupervised learning…

cs.RO2022★ 16 cited

Category-Independent Articulated Object Tracking with Factor Graphs

Nick Heppert, Toki Migimatsu, Brent Yi +2

Robots deployed in human-centric environments may need to manipulate a diverse range of articulated objects, such as doors, dishwashers, and cabinets. Articulated objects often com…

cs.CV2022★ 2 cited

Incremental Learning of Structured Memory via Closed-Loop Transcription

Shengbang Tong, Xili Dai, Ziyang Wu +3

This work proposes a minimal computational model for learning structured memories of multiple object classes in an incremental setting. Our approach is based on establishing a clos…