196 citations · 219 across the 6 of their papers we have counts for
7 papers
Capacity-Controlled Multi-View Stylization of 3D Gaussian Splatting
Zhihao Wen, Yixin Yang, Bojian Wu +4
While 3D Gaussian Splatting (3DGS) provides an efficient and explicit representation for novel view synthesis, enforcing stylistic coherence across viewpoints remains challenging.…
Deformable One-shot Face Stylization via DINO Semantic Guidance
Yang Zhou, Zichong Chen, Hui Huang
This paper addresses the complex issue of one-shot face stylization, focusing on the simultaneous consideration of appearance and structure, where previous methods have fallen shor…
Generating Non-Stationary Textures using Self-Rectification
Yang Zhou, Rongjun Xiao, Dani Lischinski +2
This paper addresses the challenge of example-based non-stationary texture synthesis. We introduce a novel twostep approach wherein users first modify a reference texture using sta…
ETNet: Error Transition Network for Arbitrary Style Transfer
Chunjin Song, Zhijie Wu, Yang Zhou +2
Numerous valuable efforts have been devoted to achieving arbitrary style transfer since the seminal work of Gatys et al. However, existing state-of-the-art approaches often generat…
EFANet: Exchangeable Feature Alignment Network for Arbitrary Style Transfer
Zhijie Wu, Chunjin Song, Yang Zhou +2
Style transfer has been an important topic both in computer vision and graphics. Since the seminal work of Gatys et al. first demonstrates the power of stylization through optimiza…
Full 3D Reconstruction of Transparent Objects
Bojian Wu, Yang Zhou, Yiming Qian +2
Numerous techniques have been proposed for reconstructing 3D models for opaque objects in past decades. However, none of them can be directly applied to transparent objects. This p…
Non-Stationary Texture Synthesis by Adversarial Expansion
Yang Zhou, Zhen Zhu, Xiang Bai +3
The real world exhibits an abundance of non-stationary textures. Examples include textures with large-scale structures, as well as spatially variant and inhomogeneous textures. Whi…