8 citations · 12 across the 5 of their papers we have counts for
1 paper · 1 filter
Ivan Kostiuk, Przemysław Stachura, Sławomir K. Tadeja +2
Designing a 3D game scene is a tedious task that often requires a substantial amount of work. Typically, this task involves synthesis, coloring, and placement of 3D models within t…