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20202026
most citedGemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities

49 citations · 108 across the 34 of their papers we have counts for

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Showing 2023Show all

5 papers · 1 filter

cs.GT2023★ 2 cited

Approximating Nash Equilibria in Normal-Form Games via Stochastic Optimization

Ian Gemp, Luke Marris, Georgios Piliouras

We propose the first loss function for approximate Nash equilibria of normal-form games that is amenable to unbiased Monte Carlo estimation. This construction allows us to deploy s…

cs.GT2023

Equilibrium-Invariant Embedding, Metric Space, and Fundamental Set of Normal-Form Games

Luke Marris, Ian Gemp, Georgios Piliouras

Equilibrium solution concepts of normal-form games, such as Nash equilibria, correlated equilibria, and coarse correlated equilibria, describe the joint strategy profiles from whic…

cs.GT2023

Generative Adversarial Equilibrium Solvers

Denizalp Goktas, David C. Parkes, Ian Gemp +5

We introduce the use of generative adversarial learning to compute equilibria in general game-theoretic settings, specifically the generalized Nash equilibrium (GNE) in pseudo-game…

cs.LG2023★ 2 cited

Feature Likelihood Divergence: Evaluating the Generalization of Generative Models Using Samples

Marco Jiralerspong, Avishek Joey Bose, Ian Gemp +3

The past few years have seen impressive progress in the development of deep generative models capable of producing high-dimensional, complex, and photo-realistic data. However, cur…

cs.AI2023★ 1 cited

Combining Tree-Search, Generative Models, and Nash Bargaining Concepts in Game-Theoretic Reinforcement Learning

Zun Li, Marc Lanctot, Kevin R. McKee +7

Opponent modeling methods typically involve two crucial steps: building a belief distribution over opponents' strategies, and exploiting this opponent model by playing a best respo…