69 citations · 100 across the 20 of their papers we have counts for
5 papers · 1 filter
The Division of Assets in Multiagent Systems: A Case Study in Team Blotto Games
Keith Paarporn, Rahul Chandan, Mahnoosh Alizadeh +1
Multi-agent systems are designed to concurrently accomplish a diverse set of tasks at unprecedented scale. Here, the central problems faced by a system operator are to decide (i) h…
The Impact of Complex and Informed Adversarial Behavior in Graphical Coordination Games
Keith Paarporn, Brian Canty, Philip N. Brown +2
How does system-level information impact the ability of an adversary to degrade performance in a networked control system? How does the complexity of an adversary's strategy affect…
A risk-security tradeoff in graphical coordination games
Keith Paarporn, Mahnoosh Alizadeh, Jason R. Marden
A system relying on the collective behavior of decision-makers can be vulnerable to a variety of adversarial attacks. How well can a system operator protect performance in the face…
Control of learning in anti-coordination network games
Ceyhun Eksin, Keith Paarporn
We consider control of heterogeneous players repeatedly playing an anti-coordination network game. In an anti-coordination game, each player has an incentive to differentiate its a…
Going Viral: Stability of Consensus-Driven Adoptive Spread
Sebastian F. Ruf, Keith Paarporn, Philip E. Paré
The spread of new products in a networked population is often modeled as an epidemic. However, in the case of `complex' contagion, these models {do not capture nuanced, dynamic soc…