118 citations · 326 across the 21 of their papers we have counts for
4 papers · 2 filters
Scene-aware Egocentric 3D Human Pose Estimation
Jian Wang, Lingjie Liu, Weipeng Xu +3
Egocentric 3D human pose estimation with a single head-mounted fisheye camera has recently attracted attention due to its numerous applications in virtual and augmented reality. Ex…
HDHumans: A Hybrid Approach for High-fidelity Digital Humans
Marc Habermann, Lingjie Liu, Weipeng Xu +3
Photo-real digital human avatars are of enormous importance in graphics, as they enable immersive communication over the globe, improve gaming and entertainment experiences, and ca…
HULC: 3D Human Motion Capture with Pose Manifold Sampling and Dense Contact Guidance
Soshi Shimada, Vladislav Golyanik, Zhi Li +3
Marker-less monocular 3D human motion capture (MoCap) with scene interactions is a challenging research topic relevant for extended reality, robotics and virtual avatar generation.…
Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision
Jian Wang, Lingjie Liu, Weipeng Xu +3
Egocentric 3D human pose estimation with a single fisheye camera has drawn a significant amount of attention recently. However, existing methods struggle with pose estimation from…