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20182025
most citedDriving-Signal Aware Full-Body Avatars

71 citations · 140 across the 9 of their papers we have counts for

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28 papers · 1 filter

cs.CV2024

Authentic Hand Avatar from a Phone Scan via Universal Hand Model

Gyeongsik Moon, Weipeng Xu, Rohan Joshi +2

The authentic 3D hand avatar with every identifiable information, such as hand shapes and textures, is necessary for immersive experiences in AR/VR. In this paper, we present a uni…

cs.CV2024

Real-Time Simulated Avatar from Head-Mounted Sensors

Zhengyi Luo, Jinkun Cao, Rawal Khirodkar +4

We present SimXR, a method for controlling a simulated avatar from information (headset pose and cameras) obtained from AR / VR headsets. Due to the challenging viewpoint of head-m…

cs.CV20234 cited

A Dataset of Relighted 3D Interacting Hands

Gyeongsik Moon, Shunsuke Saito, Weipeng Xu +12

The two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets…

cs.CV2023

Universal Humanoid Motion Representations for Physics-Based Control

Zhengyi Luo, Jinkun Cao, Josh Merel +4

We present a universal motion representation that encompasses a comprehensive range of motor skills for physics-based humanoid control. Due to the high dimensionality of humanoids…

cs.CV2023

Perpetual Humanoid Control for Real-time Simulated Avatars

Zhengyi Luo, Jinkun Cao, Alexander Winkler +2

We present a physics-based humanoid controller that achieves high-fidelity motion imitation and fault-tolerant behavior in the presence of noisy input (e.g. pose estimates from vid…

cs.CV20221 cited

Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision

Jian Wang, Lingjie Liu, Weipeng Xu +3

Egocentric 3D human pose estimation with a single fisheye camera has drawn a significant amount of attention recently. However, existing methods struggle with pose estimation from…