152 citations · 245 across the 8 of their papers we have counts for
8 papers
Hand Dominance and Congruence for Wrist-worn Haptics using Custom Voice-Coil Actuation
Ayoade Adeyemi, Umit Sen, Samet Mert Ercan +1
During virtual interactions, rendering haptic feedback on a remote location (like the wrist) instead of the fingertips freeing users' hands from mechanical devices. This allows for…
Haptic Feedback Relocation from the Fingertips to the Wrist for Two-Finger Manipulation in Virtual Reality
Jasmin E. Palmer, Mine Sarac, Aaron A. Garza +1
Relocation of haptic feedback from the fingertips to the wrist has been considered as a way to enable haptic interaction with mixed reality virtual environments while leaving the f…
Effects of Haptic Feedback on the Wrist during Virtual Manipulation
Mine Sarac, Allison M. Okamura, Massimiliano Di Luca
We propose a haptic system for virtual manipulation to provide feedback on the user's forearm instead of the fingertips. In addition to visual rendering of the manipulation with vi…
Perception of Mechanical Properties via Wrist Haptics: Effects of Feedback Congruence
Mine Sarac, Massimiliano di Luca, Allison M. Okamura
Despite non-co-location, haptic stimulation at the wrist can potentially provide feedback regarding interactions at the fingertips without encumbering the user's hand. Here we inve…
Design and Kinematic Optimization of a Novel Underactuated Robotic Hand Exoskeleton
Mine Sarac, Massimiliano Solazzi, Edoardo Sotgiu +2
This study presents the design and the kinematic optimization of a novel, underactuated, linkage-based robotic hand exoskeleton to assist users in performing grasping tasks. The de…
Haptic Sketches on the Arm for Manipulation in Virtual Reality
Mine Sarac, Allison M. Okamura, Massimiliano Di Luca
We propose a haptic system that applies forces or skin deformation to the user's arm, rather than at the fingertips, for believable interaction with virtual objects as an alternati…
Design Requirements of Generic Hand Exoskeletons and Survey of Hand Exoskeletons for Rehabilitation, Assistive or Haptic Use
Mine Sarac, Massimiliano Solazzi, Antonio Frisoli
Most current hand exoskeletons have been designed specifically for rehabilitation, assistive or haptic applications to simplify the design requirements. Clinical studies on post-st…
Perceived Intensities of Normal and Shear Skin Stimuli using a Wearable Haptic Bracelet
Mine Sarac, Tae Myung Huh, Hojung Choi +3
Our aim is to provide effective interaction with virtual objects, despite the lack of co-location of virtual and real-world contacts, while taking advantage of relatively large ski…