activity
20162026
most citedSMASH: Co-designing Software Compression and Hardware-Accelerated Indexing for Efficient Sparse Matrix Operations

81 citations · 150 across the 48 of their papers we have counts for

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11 papers · 1 filter

cs.CV2026

Sparse Code Uplifting for Efficient 3D Language Gaussian Splatting

Lovre Antonio Budimir, Yushi Guan, Steve Ryhner +2

3D Language Gaussian Splatting (3DLGS) augments 3D Gaussian Splatting with language-aligned visual features for open-vocabulary 3D scene understanding. A core challenge is efficien…

cs.CV2026

MERG3R: A Divide-and-Conquer Approach to Large-Scale Neural Visual Geometry

Leo Kaixuan Cheng, Abdus Shaikh, Ruofan Liang +3

Recent advancements in neural visual geometry, including transformer-based models such as VGGT and Pi3, have achieved impressive accuracy on 3D reconstruction tasks. However, their…

cs.CV2026

LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes

Ruofan Liang, Norman Müller, Ethan Weber +4

We present a novel approach for interactive light editing in indoor scenes from a single multi-view scene capture. Our method leverages a generative image-based light decomposition…

cs.CV2025

FG-Attn: Leveraging Fine-Grained Sparse Attention in Video Diffusion Models

Sankeerth Durvasula, Kavya Sreedhar, Zain Moustafa +6

Using diffusion transformers for media generation may require evaluating attention over extremely long sequences, with attention layers accounting for the majority of generation la…

cs.CV2025

UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting

Kai He, Ruofan Liang, Jacob Munkberg +7

We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-t…

cs.CV2025★ 1 cited

DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models

Ruofan Liang, Zan Gojcic, Huan Ling +8

Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport…

cs.CV2024

Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering

Ruofan Liang, Zan Gojcic, Merlin Nimier-David +4

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formatio…

cs.CV2023★ 1 cited

DISTWAR: Fast Differentiable Rendering on Raster-based Rendering Pipelines

Sankeerth Durvasula, Adrian Zhao, Fan Chen +3

Differentiable rendering is a technique used in an important emerging class of visual computing applications that involves representing a 3D scene as a model that is trained from 2…

cs.CV2023

ENVIDR: Implicit Differentiable Renderer with Neural Environment Lighting

Ruofan Liang, Huiting Chen, Chunlin Li +3

Recent advances in neural rendering have shown great potential for reconstructing scenes from multiview images. However, accurately representing objects with glossy surfaces remain…

cs.CV2022★ 12 cited

SPIDR: SDF-based Neural Point Fields for Illumination and Deformation

Ruofan Liang, Jiahao Zhang, Haoda Li +3

Neural radiance fields (NeRFs) have recently emerged as a promising approach for 3D reconstruction and novel view synthesis. However, NeRF-based methods encode shape, reflectance,…

cs.CV2022★ 8 cited

CoordX: Accelerating Implicit Neural Representation with a Split MLP Architecture

Ruofan Liang, Hongyi Sun, Nandita Vijaykumar

Implicit neural representations with multi-layer perceptrons (MLPs) have recently gained prominence for a wide variety of tasks such as novel view synthesis and 3D object represent…