36 citations · 119 across the 10 of their papers we have counts for
5 papers · 1 filter
Situated Language Learning via Interactive Narratives
Prithviraj Ammanabrolu, Mark O. Riedl
This paper provides a roadmap that explores the question of how to imbue learning agents with the ability to understand and generate contextually relevant natural language in servi…
Playing Text-Based Games with Common Sense
Sahith Dambekodi, Spencer Frazier, Prithviraj Ammanabrolu +1
Text based games are simulations in which an agent interacts with the world purely through natural language. They typically consist of a number of puzzles interspersed with interac…
How to Avoid Being Eaten by a Grue: Structured Exploration Strategies for Textual Worlds
Prithviraj Ammanabrolu, Ethan Tien, Matthew Hausknecht +1
Text-based games are long puzzles or quests, characterized by a sequence of sparse and potentially deceptive rewards. They provide an ideal platform to develop agents that perceive…
Bringing Stories Alive: Generating Interactive Fiction Worlds
Prithviraj Ammanabrolu, Wesley Cheung, Dan Tu +2
World building forms the foundation of any task that requires narrative intelligence. In this work, we focus on procedurally generating interactive fiction worlds---text-based worl…
Interactive Fiction Games: A Colossal Adventure
Matthew Hausknecht, Prithviraj Ammanabrolu, Marc-Alexandre Côté +1
A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player i…