4 citations · 8 across the 11 of their papers we have counts for
3 papers · 1 filter
When Children Program Intelligent Environments: Lessons Learned from a Serious AR Game
Evropi Stefanidi, Maria Korozi, Asterios Leonidis +3
While the body of research focusing on Intelligent Environments (IEs) programming by adults is steadily growing, informed insights about children as programmers of such environment…
MAGES 3.0: Tying the knot of medical VR
George Papagiannakis, Paul Zikas, Nick Lydatakis +6
In this work, we present MAGES 3.0, a novel Virtual Reality (VR)-based authoring SDK platform for accelerated surgical training and assessment. The MAGES Software Development Kit (…
From Readership to Usership and Education, Entertainment, Consumption to Valuation: Embodiment and Aesthetic Experience in Literature-based MR Presence
Stéphanie Bertrand, Martha Vassiliadi, Paul Zikas +2
This chapter will extend its preliminary scope by examining how literary transportation further amplifies presence and affects user response vis-á-vis virtual heritage by focusing…