activity
20192022
most citedNear-Optimal Reinforcement Learning with Self-Play

14 citations · 19 across the 5 of their papers we have counts for

collaborators

5 papers

cs.CL2022

Conformal Predictor for Improving Zero-shot Text Classification Efficiency

Prafulla Kumar Choubey, Yu Bai, Chien-Sheng Wu +2

Pre-trained language models (PLMs) have been shown effective for zero-shot (0shot) text classification. 0shot models based on natural language inference (NLI) and next sentence pre…

cs.LG2022

Learning Rationalizable Equilibria in Multiplayer Games

Yuanhao Wang, Dingwen Kong, Yu Bai +1

A natural goal in multiagent learning besides finding equilibria is to learn rationalizable behavior, where players learn to avoid iteratively dominated actions. However, even in t…

cs.GT20225 cited

Analyzing Micro-Founded General Equilibrium Models with Many Agents using Deep Reinforcement Learning

Michael Curry, Alexander Trott, Soham Phade +2

Real economies can be modeled as a sequential imperfect-information game with many heterogeneous agents, such as consumers, firms, and governments. Dynamic general equilibrium (DGE…

cs.LG202014 cited

Near-Optimal Reinforcement Learning with Self-Play

Yu Bai, Chi Jin, Tiancheng Yu

This paper considers the problem of designing optimal algorithms for reinforcement learning in two-player zero-sum games. We focus on self-play algorithms which learn the optimal p…

cs.CV2019

Directed-Weighting Group Lasso for Eltwise Blocked CNN Pruning

Ke Zhan, Shimiao Jiang, Yu Bai +3

Eltwise layer is a commonly used structure in the multi-branch deep learning network. In a filter-wise pruning procedure, due to the specific operation of the eltwise layer, all it…