activity
20192023
most citedA Point-Cloud Deep Learning Framework for Prediction of Fluid Flow Fields on Irregular Geometries

290 citations · 384 across the 14 of their papers we have counts for

collaborators

15 papers

cs.CV2023★ 8 cited

NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis

Nilesh Kulkarni, Davis Rempe, Kyle Genova +4

We address the problem of generating realistic 3D motions of humans interacting with objects in a scene. Our key idea is to create a neural interaction field attached to a specific…

cs.RO2023★ 9 cited

Language-Guided Traffic Simulation via Scene-Level Diffusion

Ziyuan Zhong, Davis Rempe, Yuxiao Chen +5

Realistic and controllable traffic simulation is a core capability that is necessary to accelerate autonomous vehicle (AV) development. However, current approaches for controlling…

cs.CV2023★ 1 cited

Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusion

Davis Rempe, Zhengyi Luo, Xue Bin Peng +5

We introduce a method for generating realistic pedestrian trajectories and full-body animations that can be controlled to meet user-defined goals. We draw on recent advances in gui…

cs.CV2023★ 1 cited

CurveCloudNet: Processing Point Clouds with 1D Structure

Colton Stearns, Davis Rempe, Jiateng Liu +5

Modern depth sensors such as LiDAR operate by sweeping laser-beams across the scene, resulting in a point cloud with notable 1D curve-like structures. In this work, we introduce a…

cs.RO2022★ 4 cited

Guided Conditional Diffusion for Controllable Traffic Simulation

Ziyuan Zhong, Davis Rempe, Danfei Xu +5

Controllable and realistic traffic simulation is critical for developing and verifying autonomous vehicles. Typical heuristic-based traffic models offer flexible control to make ve…

cs.CV2022

COPILOT: Human-Environment Collision Prediction and Localization from Egocentric Videos

Boxiao Pan, Bokui Shen, Davis Rempe +4

The ability to forecast human-environment collisions from egocentric observations is vital to enable collision avoidance in applications such as VR, AR, and wearable assistive robo…