activity
20192026
most citedHUMANISE: Language-conditioned Human Motion Generation in 3D Scenes

23 citations · 90 across the 28 of their papers we have counts for

collaborators
Showing 2024Show all

10 papers · 1 filter

cs.CV2024

MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes

Ruijie Lu, Yixin Chen, Junfeng Ni +5

Repurposing pre-trained diffusion models has been proven to be effective for NVS. However, these methods are mostly limited to a single object; directly applying such methods to co…

cs.CV2024

Autonomous Character-Scene Interaction Synthesis from Text Instruction

Nan Jiang, Zimo He, Zi Wang +4

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial dema…

cs.RO2024★ 1 cited

SYNERGAI: Perception Alignment for Human-Robot Collaboration

Yixin Chen, Guoxi Zhang, Yaowei Zhang +4

Recently, large language models (LLMs) have shown strong potential in facilitating human-robotic interaction and collaboration. However, existing LLM-based systems often overlook t…

cs.CV2024

SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fields

Yu Liu, Baoxiong Jia, Yixin Chen +1

The ability to distill object-centric abstractions from intricate visual scenes underpins human-level generalization. Despite the significant progress in object-centric learning me…

cs.CV2024★ 1 cited

Task-oriented Sequential Grounding and Navigation in 3D Scenes

Zhuofan Zhang, Ziyu Zhu, Junhao Li +8

Grounding natural language in 3D environments is a critical step toward achieving robust 3D vision-language alignment. Current datasets and models for 3D visual grounding predomina…

cs.CV2024

Unifying 3D Vision-Language Understanding via Promptable Queries

Ziyu Zhu, Zhuofan Zhang, Xiaojian Ma +6

A unified model for 3D vision-language (3D-VL) understanding is expected to take various scene representations and perform a wide range of tasks in a 3D scene. However, a considera…

cs.CV2024★ 1 cited

PhyRecon: Physically Plausible Neural Scene Reconstruction

Junfeng Ni, Yixin Chen, Bohan Jing +7

We address the issue of physical implausibility in multi-view neural reconstruction. While implicit representations have gained popularity in multi-view 3D reconstruction, previous…

cs.CV2024

Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance

Zan Wang, Yixin Chen, Baoxiong Jia +7

Despite significant advancements in text-to-motion synthesis, generating language-guided human motion within 3D environments poses substantial challenges. These challenges stem pri…

cs.CV2024

Scaling Up Dynamic Human-Scene Interaction Modeling

Nan Jiang, Zhiyuan Zhang, Hongjie Li +6

Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling, we introduce the TRUMANS dataset alongside a novel HSI motion synthes…

cs.CV2024★ 2 cited

SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding

Baoxiong Jia, Yixin Chen, Huangyue Yu +5

3D vision-language grounding, which focuses on aligning language with the 3D physical environment, stands as a cornerstone in the development of embodied agents. In comparison to r…