2 citations · 6 across the 8 of their papers we have counts for
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cs.CV2026
LPM 1.0: Video-based Character Performance Model
Ailing Zeng, Casper Yang, Chauncey Ge +22
Performance, the externalization of intent, emotion, and personality through visual, vocal, and temporal behavior, is what makes a character alive. Learning such performance from v…
cs.CV2025★ 2 cited
TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization
Liang Pan, Zeshi Yang, Zhiyang Dou +5
Synthesizing diverse and physically plausible Human-Scene Interactions (HSI) is pivotal for both computer animation and embodied AI. Despite encouraging progress, current methods m…
cs.CV2020★ 1 cited
Improving Skeleton-based Action Recognitionwith Robust Spatial and Temporal Features
Zeshi Yang, Kangkang Yin
Recently skeleton-based action recognition has made signif-icant progresses in the computer vision community. Most state-of-the-art algorithms are based on Graph Convolutional Netw…