activity
20202026
most citedMotion Capture from Internet Videos

2 citations · 2 across the 6 of their papers we have counts for

collaborators

7 papers

cs.CV2026

Plenoptic Video Generation

Xiao Fu, Shitao Tang, Min Shi +5

Camera-controlled generative video re-rendering methods, such as ReCamMaster, have achieved remarkable progress. However, despite their success in single-view setting, these works…

cs.CV2025

Learning Video Generation for Robotic Manipulation with Collaborative Trajectory Control

Xiao Fu, Xintao Wang, Xian Liu +5

Recent advances in video diffusion models shows promise for generating robotic decision-making data, with trajectory conditions further enabling fine-grained control. However, exis…

q-bio.BM2025

The Dance of Atoms-De Novo Protein Design with Diffusion Model

Yujie Qin, Ming He, Changyong Yu +3

The de novo design of proteins refers to creating proteins with specific structures and functions that do not naturally exist. In recent years, the accumulation of high-quality pro…

cs.CV2025

Simulating the Real World: A Unified Survey of Multimodal Generative Models

Yuqi Hu, Longguang Wang, Xian Liu +7

Understanding and replicating the real world is a critical challenge in Artificial General Intelligence (AGI) research. To achieve this, many existing approaches, such as world mod…

cs.CV2024

3DTrajMaster: Mastering 3D Trajectory for Multi-Entity Motion in Video Generation

Xiao Fu, Xian Liu, Xintao Wang +7

This paper aims to manipulate multi-entity 3D motions in video generation. Previous methods on controllable video generation primarily leverage 2D control signals to manipulate obj…

cs.CV2022

Object-Compositional Neural Implicit Surfaces

Qianyi Wu, Xian Liu, Yuedong Chen +4

The neural implicit representation has shown its effectiveness in novel view synthesis and high-quality 3D reconstruction from multi-view images. However, most approaches focus on…

cs.CV2020★ 2 cited

Motion Capture from Internet Videos

Junting Dong, Qing Shuai, Yuanqing Zhang +3

Recent advances in image-based human pose estimation make it possible to capture 3D human motion from a single RGB video. However, the inherent depth ambiguity and self-occlusion i…