11 citations · 16 across the 5 of their papers we have counts for
5 papers
World Simulation with Video Foundation Models for Physical AI
NVIDIA, :, Arslan Ali +87
We introduce [Cosmos-Predict2.5], the latest generation of the Cosmos World Foundation Models for Physical AI. Built on a flow-based architecture, [Cosmos-Predict2.5] unifies Text2…
"PhyWorldBench": A Comprehensive Evaluation of Physical Realism in Text-to-Video Models
Jing Gu, Xian Liu, Yu Zeng +8
Video generation models have achieved remarkable progress in creating high-quality, photorealistic content. However, their ability to accurately simulate physical phenomena remains…
Cosmos-Transfer1: Conditional World Generation with Adaptive Multimodal Control
NVIDIA, :, Hassan Abu Alhaija +38
We introduce Cosmos-Transfer, a conditional world generation model that can generate world simulations based on multiple spatial control inputs of various modalities such as segmen…
Cosmos World Foundation Model Platform for Physical AI
NVIDIA, :, Niket Agarwal +76
Physical AI needs to be trained digitally first. It needs a digital twin of itself, the policy model, and a digital twin of the world, the world model. In this paper, we present th…
EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generation
Jiaxiang Tang, Zhaoshuo Li, Zekun Hao +4
Current auto-regressive mesh generation methods suffer from issues such as incompleteness, insufficient detail, and poor generalization. In this paper, we propose an Auto-regressiv…