activity
20152026
most citedOpt: A Domain Specific Language for Non-linear Least Squares Optimization in Graphics and Imaging

12 citations · 24 across the 8 of their papers we have counts for

collaborators

8 papers

cs.GR2026

YASPS: A Symbolic Framework for Extensible, High-Performance IPC Simulation

Xuan Tang, Kemeng Huang, Gilbert Bernstein +2

Incremental Potential Contact (IPC) enables robust, contact-rich simulation by casting elasticity and contact as a single energy minimization problem, but high-performance IPC pipe…

cs.GR2026

Rethinking Collision Detection on GPU Ray Tracing Architecture

Durga Keerthi Mandarapu, Isaac Fuksman, Artem Pelenitsyn +2

Discrete Collision Detection (DCD) is a fundamental task in several domains including particle-based physics simulations. Efficient DCD uses indexing structures such as Bounding Vo…

cs.LG2024

Learning to Move Like Professional Counter-Strike Players

David Durst, Feng Xie, Vishnu Sarukkai +9

In multiplayer, first-person shooter games like Counter-Strike: Global Offensive (CS:GO), coordinated movement is a critical component of high-level strategic play. However, the co…

cs.PL2022★ 2 cited

Formal Semantics for the Halide Language

Alex Reinking, Gilbert Louis Bernstein, Jonathan Ragan-Kelley

We present the first formalization and metatheory of language soundness for a user-schedulable language, the widely used array processing language Halide. User-schedulable language…

cs.GR2022

Differentiable Rendering of Neural SDFs through Reparameterization

Sai Praveen Bangaru, Michaël Gharbi, Tzu-Mao Li +7

We present a method to automatically compute correct gradients with respect to geometric scene parameters in neural SDF renderers. Recent physically-based differentiable rendering…

cs.PL2020★ 5 cited

Differentiating a Tensor Language

Gilbert Bernstein, Michael Mara, Tzu-Mao Li +2

How does one compile derivatives of tensor programs, such that the resulting code is purely functional (hence easier to optimize and parallelize) and provably efficient relative to…

cs.GR2016★ 12 cited

Opt: A Domain Specific Language for Non-linear Least Squares Optimization in Graphics and Imaging

Zachary DeVito, Michael Mara, Michael Zollhöfer +6

Many graphics and vision problems can be expressed as non-linear least squares optimizations of objective functions over visual data, such as images and meshes. The mathematical de…

cs.GR2015★ 5 cited

Ebb: A DSL for Physical Simulation on CPUs and GPUs

Gilbert Louis Bernstein, Chinmayee Shah, Crystal Lemire +4

Designing programming environments for physical simulation is challenging because simulations rely on diverse algorithms and geometric domains. These challenges are compounded when…