12 citations · 24 across the 8 of their papers we have counts for
5 papers · 1 filter
YASPS: A Symbolic Framework for Extensible, High-Performance IPC Simulation
Xuan Tang, Kemeng Huang, Gilbert Bernstein +2
Incremental Potential Contact (IPC) enables robust, contact-rich simulation by casting elasticity and contact as a single energy minimization problem, but high-performance IPC pipe…
Rethinking Collision Detection on GPU Ray Tracing Architecture
Durga Keerthi Mandarapu, Isaac Fuksman, Artem Pelenitsyn +2
Discrete Collision Detection (DCD) is a fundamental task in several domains including particle-based physics simulations. Efficient DCD uses indexing structures such as Bounding Vo…
Differentiable Rendering of Neural SDFs through Reparameterization
Sai Praveen Bangaru, Michaël Gharbi, Tzu-Mao Li +7
We present a method to automatically compute correct gradients with respect to geometric scene parameters in neural SDF renderers. Recent physically-based differentiable rendering…
Opt: A Domain Specific Language for Non-linear Least Squares Optimization in Graphics and Imaging
Zachary DeVito, Michael Mara, Michael Zollhöfer +6
Many graphics and vision problems can be expressed as non-linear least squares optimizations of objective functions over visual data, such as images and meshes. The mathematical de…
Ebb: A DSL for Physical Simulation on CPUs and GPUs
Gilbert Louis Bernstein, Chinmayee Shah, Crystal Lemire +4
Designing programming environments for physical simulation is challenging because simulations rely on diverse algorithms and geometric domains. These challenges are compounded when…