activity
20182022
most citedHybrid-MST: A Hybrid Active Sampling Strategy for Pairwise Preference Aggregation

22 citations · 72 across the 18 of their papers we have counts for

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Showing 2021Show all

5 papers · 1 filter

cs.CV2021

Considering user agreement in learning to predict the aesthetic quality

Suiyi Ling, Andreas Pastor, Junle Wang +1

How to robustly rank the aesthetic quality of given images has been a long-standing ill-posed topic. Such challenge stems mainly from the diverse subjective opinions of different o…

cs.CV2021

Subjective and Objective Quality Assessment of Mobile Gaming Video

Shaoguo Wen, Suiyi Ling, Junle Wang +4

Nowadays, with the vigorous expansion and development of gaming video streaming techniques and services, the expectation of users, especially the mobile phone users, for higher qua…

cs.AI2021

Seeing by haptic glance: reinforcement learning-based 3D object Recognition

Kevin Riou, Suiyi Ling, Guillaume Gallot +1

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined a…

cs.CV2021

Multi-Modal Aesthetic Assessment for MObile Gaming Image

Zhenyu Lei, Yejing Xie, Suiyi Ling +3

With the proliferation of various gaming technology, services, game styles, and platforms, multi-dimensional aesthetic assessment of the gaming contents is becoming more and more i…

cs.MM2021★ 10 cited

Ambiguity of Objective Image Quality Metrics: A New Methodology for Performance Evaluation

Manri Cheon, Toinon Vigier, Lukáš Krasula +3

Objective image quality metrics try to estimate the perceptual quality of the given image by considering the characteristics of the human visual system. However, it is possible tha…