5 citations · 14 across the 6 of their papers we have counts for
6 papers
InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion
Jihyun Lee, Shunsuke Saito, Giljoo Nam +2
We present InterHandGen, a novel framework that learns the generative prior of two-hand interaction. Sampling from our model yields plausible and diverse two-hand shapes in close i…
OptCtrlPoints: Finding the Optimal Control Points for Biharmonic 3D Shape Deformation
Kunho Kim, Mikaela Angelina Uy, Despoina Paschalidou +3
We propose OptCtrlPoints, a data-driven framework designed to identify the optimal sparse set of control points for reproducing target shapes using biharmonic 3D shape deformation.…
FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flow
Jihyun Lee, Junbong Jang, Donghwan Kim +2
Recent 4D shape representations model continuous temporal evolution of implicit shapes by (1) learning query flows without leveraging shape and articulation priors or (2) decoding…
Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapes
Jihyun Lee, Minhyuk Sung, Honggyu Choi +1
We present Implicit Two Hands (Im2Hands), the first neural implicit representation of two interacting hands. Unlike existing methods on two-hand reconstruction that rely on a param…
Point2Cyl: Reverse Engineering 3D Objects from Point Clouds to Extrusion Cylinders
Mikaela Angelina Uy, Yen-yu Chang, Minhyuk Sung +4
We propose Point2Cyl, a supervised network transforming a raw 3D point cloud to a set of extrusion cylinders. Reverse engineering from a raw geometry to a CAD model is an essential…
PartGlot: Learning Shape Part Segmentation from Language Reference Games
Juil Koo, Ian Huang, Panos Achlioptas +2
We introduce PartGlot, a neural framework and associated architectures for learning semantic part segmentation of 3D shape geometry, based solely on part referential language. We e…