1 citations · 1 across the 5 of their papers we have counts for
6 papers
Token Warping Helps MLLMs Look from Nearby Viewpoints
Phillip Y. Lee, Chanho Park, Mingue Park +3
Can warping tokens, rather than pixels, help multimodal large language models (MLLMs) understand how a scene appears from a nearby viewpoint? While MLLMs perform well on visual rea…
BoxSplitGen: A Generative Model for 3D Part Bounding Boxes in Varying Granularity
Juil Koo, Wei-Tung Lin, Chanho Park +2
Human creativity follows a perceptual process, moving from abstract ideas to finer details during creation. While 3D generative models have advanced dramatically, models specifical…
MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos
Taeyeon Kim, Youngju Na, Jumin Lee +3
Transferring articulated motion from monocular videos to rigged 3D characters is challenging due to pose ambiguity in 2D observations and morphological differences between source a…
Proxy-Free Gaussian Splats Deformation with Splat-Based Surface Estimation
Jaeyeong Kim, Seungwoo Yoo, Minhyuk Sung
We introduce SpLap, a proxy-free deformation method for Gaussian splats (GS) based on a Laplacian operator computed from our novel surface-aware splat graph. Existing approaches to…
PartSTAD: 2D-to-3D Part Segmentation Task Adaptation
Hyunjin Kim, Minhyuk Sung
We introduce PartSTAD, a method designed for the task adaptation of 2D-to-3D segmentation lifting. Recent studies have highlighted the advantages of utilizing 2D segmentation model…
As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors
Seungwoo Yoo, Kunho Kim, Vladimir G. Kim +1
We present As-Plausible-as-Possible (APAP) mesh deformation technique that leverages 2D diffusion priors to preserve the plausibility of a mesh under user-controlled deformation. O…