activity
20172023
most citedSupervised Fitting of Geometric Primitives to 3D Point Clouds

205 citations · 376 across the 26 of their papers we have counts for

collaborators

28 papers

cs.GR2023★ 3 cited

OptCtrlPoints: Finding the Optimal Control Points for Biharmonic 3D Shape Deformation

Kunho Kim, Mikaela Angelina Uy, Despoina Paschalidou +3

We propose OptCtrlPoints, a data-driven framework designed to identify the optimal sparse set of control points for reproducing target shapes using biharmonic 3D shape deformation.…

cs.CV2023★ 3 cited

FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flow

Jihyun Lee, Junbong Jang, Donghwan Kim +2

Recent 4D shape representations model continuous temporal evolution of implicit shapes by (1) learning query flows without leveraging shape and articulation priors or (2) decoding…

cs.CV2023★ 4 cited

SyncDiffusion: Coherent Montage via Synchronized Joint Diffusions

Yuseung Lee, Kunho Kim, Hyunjin Kim +1

The remarkable capabilities of pretrained image diffusion models have been utilized not only for generating fixed-size images but also for creating panoramas. However, naive stitch…

cs.CV2023★ 2 cited

Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapes

Jihyun Lee, Minhyuk Sung, Honggyu Choi +1

We present Implicit Two Hands (Im2Hands), the first neural implicit representation of two interacting hands. Unlike existing methods on two-hand reconstruction that rely on a param…

cs.CV2023★ 4 cited

SALAD: Part-Level Latent Diffusion for 3D Shape Generation and Manipulation

Juil Koo, Seungwoo Yoo, Minh Hieu Nguyen +1

We present a cascaded diffusion model based on a part-level implicit 3D representation. Our model achieves state-of-the-art generation quality and also enables part-level shape edi…

cs.CV2022

LADIS: Language Disentanglement for 3D Shape Editing

Ian Huang, Panos Achlioptas, Tianyi Zhang +3

Natural language interaction is a promising direction for democratizing 3D shape design. However, existing methods for text-driven 3D shape editing face challenges in producing dec…

cs.CV2022

Seg&Struct: The Interplay Between Part Segmentation and Structure Inference for 3D Shape Parsing

Jeonghyun Kim, Kaichun Mo, Minhyuk Sung +1

We propose Seg&Struct, a supervised learning framework leveraging the interplay between part segmentation and structure inference and demonstrating their synergy in an integrated f…

cs.CV2022

Pop-Out Motion: 3D-Aware Image Deformation via Learning the Shape Laplacian

Jihyun Lee, Minhyuk Sung, Hyunjin Kim +1

We propose a framework that can deform an object in a 2D image as it exists in 3D space. Most existing methods for 3D-aware image manipulation are limited to (1) only changing the…

cs.CV2022

3D-GIF: 3D-Controllable Object Generation via Implicit Factorized Representations

Minsoo Lee, Chaeyeon Chung, Hojun Cho +4

While NeRF-based 3D-aware image generation methods enable viewpoint control, limitations still remain to be adopted to various 3D applications. Due to their view-dependent and ligh…

cs.RO2022

Implicit LiDAR Network: LiDAR Super-Resolution via Interpolation Weight Prediction

Youngsun Kwon, Minhyuk Sung, Sung-Eui Yoon

Super-resolution of LiDAR range images is crucial to improving many downstream tasks such as object detection, recognition, and tracking. While deep learning has made a remarkable…

cs.CV2021★ 5 cited

Point2Cyl: Reverse Engineering 3D Objects from Point Clouds to Extrusion Cylinders

Mikaela Angelina Uy, Yen-yu Chang, Minhyuk Sung +4

We propose Point2Cyl, a supervised network transforming a raw 3D point cloud to a set of extrusion cylinders. Reverse engineering from a raw geometry to a CAD model is an essential…

cs.CV2021★ 1 cited

PartGlot: Learning Shape Part Segmentation from Language Reference Games

Juil Koo, Ian Huang, Panos Achlioptas +2

We introduce PartGlot, a neural framework and associated architectures for learning semantic part segmentation of 3D shape geometry, based solely on part referential language. We e…

cs.GR2021★ 2 cited

The Shape Part Slot Machine: Contact-based Reasoning for Generating 3D Shapes from Parts

Kai Wang, Paul Guerrero, Vladimir Kim +3

We present the Shape Part Slot Machine, a new method for assembling novel 3D shapes from existing parts by performing contact-based reasoning. Our method represents each shape as a…

cs.CV2021★ 1 cited

CTRL-C: Camera calibration TRansformer with Line-Classification

Jinwoo Lee, Hyunsung Go, Hyunjoon Lee +3

Single image camera calibration is the task of estimating the camera parameters from a single input image, such as the vanishing points, focal length, and horizon line. In this wor…

cs.CV2021

CPFN: Cascaded Primitive Fitting Networks for High-Resolution Point Clouds

Eric-Tuan Lê, Minhyuk Sung, Duygu Ceylan +3

Representing human-made objects as a collection of base primitives has a long history in computer vision and reverse engineering. In the case of high-resolution point cloud scans,…

cs.CV2021★ 1 cited

DeepMetaHandles: Learning Deformation Meta-Handles of 3D Meshes with Biharmonic Coordinates

Minghua Liu, Minhyuk Sung, Radomir Mech +1

We propose DeepMetaHandles, a 3D conditional generative model based on mesh deformation. Given a collection of 3D meshes of a category and their deformation handles (control points…

cs.CV2021

Joint Learning of 3D Shape Retrieval and Deformation

Mikaela Angelina Uy, Vladimir G. Kim, Minhyuk Sung +3

We propose a novel technique for producing high-quality 3D models that match a given target object image or scan. Our method is based on retrieving an existing shape from a databas…

cs.CV2021★ 4 cited

MultiBodySync: Multi-Body Segmentation and Motion Estimation via 3D Scan Synchronization

Jiahui Huang, He Wang, Tolga Birdal +4

We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds. The two non-trivial chal…

cs.GR2020★ 4 cited

DeformSyncNet: Deformation Transfer via Synchronized Shape Deformation Spaces

Minhyuk Sung, Zhenyu Jiang, Panos Achlioptas +2

Shape deformation is an important component in any geometry processing toolbox. The goal is to enable intuitive deformations of single or multiple shapes or to transfer example def…

cs.CV2020★ 2 cited

Pix2Surf: Learning Parametric 3D Surface Models of Objects from Images

Jiahui Lei, Srinath Sridhar, Paul Guerrero +3

We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views. Previous work on learning shape…

cs.CV2020

Neural Geometric Parser for Single Image Camera Calibration

Jinwoo Lee, Minhyuk Sung, Hyunjoon Lee +1

We propose a neural geometric parser learning single image camera calibration for man-made scenes. Unlike previous neural approaches that rely only on semantic cues obtained from n…

cs.CV2020

Deformation-Aware 3D Model Embedding and Retrieval

Mikaela Angelina Uy, Jingwei Huang, Minhyuk Sung +2

We introduce a new problem of retrieving 3D models that are deformable to a given query shape and present a novel deep deformation-aware embedding to solve this retrieval task. 3D…

cs.CV2020★ 2 cited

Learning 3D Part Assembly from a Single Image

Yichen Li, Kaichun Mo, Lin Shao +2

Autonomous assembly is a crucial capability for robots in many applications. For this task, several problems such as obstacle avoidance, motion planning, and actuator control have…

cs.CV2018★ 36 cited

GSPN: Generative Shape Proposal Network for 3D Instance Segmentation in Point Cloud

Li Yi, Wang Zhao, He Wang +2

We introduce a novel 3D object proposal approach named Generative Shape Proposal Network (GSPN) for instance segmentation in point cloud data. Instead of treating object proposal a…