activity
20182024
most citedNeural 3D Reconstruction in the Wild

105 citations · 151 across the 17 of their papers we have counts for

collaborators
Showing 2022Show all

6 papers · 1 filter

cs.CV2022★ 1 cited

DynIBaR: Neural Dynamic Image-Based Rendering

Zhengqi Li, Qianqian Wang, Forrester Cole +2

We address the problem of synthesizing novel views from a monocular video depicting a complex dynamic scene. State-of-the-art methods based on temporally varying Neural Radiance Fi…

cs.CV2022

InfiniteNature-Zero: Learning Perpetual View Generation of Natural Scenes from Single Images

Zhengqi Li, Qianqian Wang, Noah Snavely +1

We present a method for learning to generate unbounded flythrough videos of natural scenes starting from a single view, where this capability is learned from a collection of single…

cs.CV2022★ 105 cited

Neural 3D Reconstruction in the Wild

Jiaming Sun, Xi Chen, Qianqian Wang +4

We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation a…

cs.CV2022

3D Moments from Near-Duplicate Photos

Qianqian Wang, Zhengqi Li, David Salesin +3

We introduce 3D Moments, a new computational photography effect. As input we take a pair of near-duplicate photos, i.e., photos of moving subjects from similar viewpoints, common i…

cs.CV2022★ 2 cited

Deformable Sprites for Unsupervised Video Decomposition

Vickie Ye, Zhengqi Li, Richard Tucker +2

We describe a method to extract persistent elements of a dynamic scene from an input video. We represent each scene element as a \emph{Deformable Sprite} consisting of three compon…

cs.CV2022★ 2 cited

IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Images

Kai Zhang, Fujun Luan, Zhengqi Li +1

We propose a neural inverse rendering pipeline called IRON that operates on photometric images and outputs high-quality 3D content in the format of triangle meshes and material tex…