activity
20192026
most citedVR-NeRF: High-Fidelity Virtualized Walkable Spaces

47 citations · 86 across the 38 of their papers we have counts for

collaborators
Showing 2023Show all

6 papers · 1 filter

cs.CV2023★ 4 cited

Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering

Tao Lu, Mulin Yu, Linning Xu +4

Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has…

cs.CV2023★ 47 cited

VR-NeRF: High-Fidelity Virtualized Walkable Spaces

Linning Xu, Vasu Agrawal, William Laney +10

We present an end-to-end system for the high-fidelity capture, model reconstruction, and real-time rendering of walkable spaces in virtual reality using neural radiance fields. To…

cs.CV2023

MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond

Yixuan Li, Lihan Jiang, Linning Xu +4

Neural radiance fields (NeRF) and its subsequent variants have led to remarkable progress in neural rendering. While most of recent neural rendering works focus on objects and smal…

cs.CV2023

Grid-guided Neural Radiance Fields for Large Urban Scenes

Linning Xu, Yuanbo Xiangli, Sida Peng +5

Purely MLP-based neural radiance fields (NeRF-based methods) often suffer from underfitting with blurred renderings on large-scale scenes due to limited model capacity. Recent appr…

cs.CV2023

AssetField: Assets Mining and Reconfiguration in Ground Feature Plane Representation

Yuanbo Xiangli, Linning Xu, Xingang Pan +3

Both indoor and outdoor environments are inherently structured and repetitive. Traditional modeling pipelines keep an asset library storing unique object templates, which is both v…

cs.GR2023★ 2 cited

Dynamic Storyboard Generation in an Engine-based Virtual Environment for Video Production

Anyi Rao, Xuekun Jiang, Yuwei Guo +5

Amateurs working on mini-films and short-form videos usually spend lots of time and effort on the multi-round complicated process of setting and adjusting scenes, plots, and camera…