activity
20182026
most citedThe Replica Dataset: A Digital Replica of Indoor Spaces

384 citations · 472 across the 18 of their papers we have counts for

collaborators
Showing 2023Show all

6 papers · 1 filter

cs.CV2023★ 20 cited

Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives

Kristen Grauman, Andrew Westbury, Lorenzo Torresani +98

We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric…

cs.HC2023★ 27 cited

Project Aria: A New Tool for Egocentric Multi-Modal AI Research

Jakob Engel, Kiran Somasundaram, Michael Goesele +71

Egocentric, multi-modal data as available on future augmented reality (AR) devices provides unique challenges and opportunities for machine perception. These future devices will ne…

cs.CV2023★ 3 cited

EgoBlur: Responsible Innovation in Aria

Nikhil Raina, Guruprasad Somasundaram, Kang Zheng +12

Project Aria pushes the frontiers of Egocentric AI with large-scale real-world data collection using purposely designed glasses with privacy first approach. To protect the privacy…

cs.CV2023

Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perception

Xiaqing Pan, Nicholas Charron, Yongqian Yang +6

We introduce the Aria Digital Twin (ADT) - an egocentric dataset captured using Aria glasses with extensive object, environment, and human level ground truth. This ADT release cont…

cs.CV2023★ 1 cited

EgoHumans: An Egocentric 3D Multi-Human Benchmark

Rawal Khirodkar, Aayush Bansal, Lingni Ma +3

We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmar…

cs.CV2023

OrienterNet: Visual Localization in 2D Public Maps with Neural Matching

Paul-Edouard Sarlin, Daniel DeTone, Tsun-Yi Yang +7

Humans can orient themselves in their 3D environments using simple 2D maps. Differently, algorithms for visual localization mostly rely on complex 3D point clouds that are expensiv…