1.3k citations · 1.8k across the 82 of their papers we have counts for
53 papers · 1 filter
Nemotron-Labs-Diffusion-Image: Advancing Masked Discrete Diffusion for High-Resolution Image Synthesis
Shufan Li, Greg Heinrich, Hanrong Ye +4
We propose Nemotron-Labs-Diffusion-Image, a state-of-the-art masked discrete diffusion model (MDM) for high-resolution text-to-image synthesis. Compared with prior work on masked i…
RADIO1D: Elastic Representations for Condensed Vision Modeling
Greg Heinrich, Mike Ranzinger, Collin McCarthy +6
This paper challenges the assumption that vision-language models (VLMs) require fixed patch-based 2D vision features. Analyzing fine-tuned vision encoders, we find that representat…
Reinforcing Dual-Path Reasoning in Spatial Vision Language Models
Yatai Ji, An-Chieh Cheng, Yang Fu +13
Spatial VLMs have made substantial progress in geometric perception, yet complex spatial reasoning requiring multi-step inference over depth, distance, and scene relations remains…
Grounded 3D-Aware Spatial Vision-Language Modeling
An-Chieh Cheng, Yang Fu, Yatai Ji +12
We present GR3D, a spatial vision language model equipped with three complementary grounding capabilities--explicit 2D grounding, implicit 2D grounding, and monocular 3D grounding-…
Attend Before Attention: Efficient and Scalable Video Understanding via Autoregressive Gazing
Baifeng Shi, Stephanie Fu, Long Lian +10
Multi-modal large language models (MLLMs) have advanced general-purpose video understanding but struggle with long, high-resolution videos -- they process every pixel equally in th…
C-RADIOv4 (Tech Report)
Mike Ranzinger, Greg Heinrich, Collin McCarthy +4
By leveraging multi-teacher distillation, agglomerative vision backbones provide a unified student model that retains and improves the distinct capabilities of multiple teachers. I…
NitroGen: An Open Foundation Model for Generalist Gaming Agents
Loïc Magne, Anas Awadalla, Guanzhi Wang +11
We introduce NitroGen, a vision-action foundation model for generalist gaming agents that is trained on 40,000 hours of gameplay videos across more than 1,000 games. We incorporate…
OmniVinci: Enhancing Architecture and Data for Omni-Modal Understanding LLM
Hanrong Ye, Chao-Han Huck Yang, Arushi Goel +29
Advancing machine intelligence requires developing the ability to perceive across multiple modalities, much as humans sense the world. We introduce OmniVinci, an initiative to buil…
3D Aware Region Prompted Vision Language Model
An-Chieh Cheng, Yang Fu, Yukang Chen +10
We present Spatial Region 3D (SR-3D) aware vision-language model that connects single-view 2D images and multi-view 3D data through a shared visual token space. SR-3D supports flex…
HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis
Timo Teufel, Pulkit Gera, Xilong Zhou +5
Simultaneous relighting and novel-view rendering of digital human representations is an important yet challenging task with numerous applications. Progress in this area has been si…
Scaling RL to Long Videos
Yukang Chen, Wei Huang, Baifeng Shi +11
We introduce a full-stack framework that scales up reasoning in vision-language models (VLMs) to long videos, leveraging reinforcement learning. We address the unique challenges of…
AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusion
Yangyi Huang, Ye Yuan, Xueting Li +2
Existing methods for image-to-3D avatar generation struggle to produce highly detailed, animation-ready avatars suitable for real-world applications. We introduce AdaHuman, a novel…
GeoMan: Temporally Consistent Human Geometry Estimation using Image-to-Video Diffusion
Gwanghyun Kim, Xueting Li, Ye Yuan +5
Estimating accurate and temporally consistent 3D human geometry from videos is a challenging problem in computer vision. Existing methods, primarily optimized for single images, of…
One-Minute Video Generation with Test-Time Training
Karan Dalal, Daniel Koceja, Gashon Hussein +12
Transformers today still struggle to generate one-minute videos because self-attention layers are inefficient for long context. Alternatives such as Mamba layers struggle with comp…
Scaling Vision Pre-Training to 4K Resolution
Baifeng Shi, Boyi Li, Han Cai +8
High-resolution perception of visual details is crucial for daily tasks. Current vision pre-training, however, is still limited to low resolutions (e.g., 378 x 378 pixels) due to t…
STORM: Token-Efficient Long Video Understanding for Multimodal LLMs
Jindong Jiang, Xiuyu Li, Zhijian Liu +13
Recent advances in video-based multimodal large language models (Video-LLMs) have significantly improved video understanding by processing videos as sequences of image frames. Howe…
FeatSharp: Your Vision Model Features, Sharper
Mike Ranzinger, Greg Heinrich, Pavlo Molchanov +3
The feature maps of vision encoders are fundamental to myriad modern AI tasks, ranging from core perception algorithms (e.g. semantic segmentation, object detection, depth percepti…
Mosaic3D: Foundation Dataset and Model for Open-Vocabulary 3D Segmentation
Junha Lee, Chunghyun Park, Jaesung Choe +4
We tackle open-vocabulary 3D scene understanding by introducing a novel data generation pipeline and training framework. Our method addresses three critical requirements for effect…
SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing
Xueting Li, Ye Yuan, Shalini De Mello +5
We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either mo…
RADIOv2.5: Improved Baselines for Agglomerative Vision Foundation Models
Greg Heinrich, Mike Ranzinger, Hongxu +6
Agglomerative models have recently emerged as a powerful approach to training vision foundation models, leveraging multi-teacher distillation from existing models such as CLIP, DIN…
NVILA: Efficient Frontier Visual Language Models
Zhijian Liu, Ligeng Zhu, Baifeng Shi +24
Visual language models (VLMs) have made significant advances in accuracy in recent years. However, their efficiency has received much less attention. This paper introduces NVILA, a…
COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation
Jiefeng Li, Ye Yuan, Davis Rempe +5
Estimating global human motion from moving cameras is challenging due to the entanglement of human and camera motions. To mitigate the ambiguity, existing methods leverage learned…
LongVILA: Scaling Long-Context Visual Language Models for Long Videos
Yukang Chen, Fuzhao Xue, Dacheng Li +15
Long-context capability is critical for multi-modal foundation models, especially for long video understanding. We introduce LongVILA, a full-stack solution for long-context visual…
VILA: VILA Augmented VILA
Yunhao Fang, Ligeng Zhu, Yao Lu +7
While visual language model architectures and training infrastructures advance rapidly, data curation remains under-explored where quantity and quality become a bottleneck. Existin…