activity
20132025
most citedOne ticket to win them all: generalizing lottery ticket initializations across datasets and optimizers

105 citations · 471 across the 26 of their papers we have counts for

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Showing 2019Show all

5 papers · 1 filter

cs.AI2019★ 10 cited

Why Build an Assistant in Minecraft?

Arthur Szlam, Jonathan Gray, Kavya Srinet +11

In this document we describe a rationale for a research program aimed at building an open "assistant" in the game Minecraft, in order to make progress on the problems of natural la…

cs.AI2019★ 18 cited

CraftAssist: A Framework for Dialogue-enabled Interactive Agents

Jonathan Gray, Kavya Srinet, Yacine Jernite +6

This paper describes an implementation of a bot assistant in Minecraft, and the tools and platform allowing players to interact with the bot and to record those interactions. The p…

cs.LG2019★ 3 cited

EPNAS: Efficient Progressive Neural Architecture Search

Yanqi Zhou, Peng Wang, Sercan Arik +4

In this paper, we propose Efficient Progressive Neural Architecture Search (EPNAS), a neural architecture search (NAS) that efficiently handles large search space through a novel p…

stat.ML2019★ 105 cited

One ticket to win them all: generalizing lottery ticket initializations across datasets and optimizers

Ari S. Morcos, Haonan Yu, Michela Paganini +1

The success of lottery ticket initializations (Frankle and Carbin, 2019) suggests that small, sparsified networks can be trained so long as the network is initialized appropriately…

stat.ML2019★ 97 cited

Playing the lottery with rewards and multiple languages: lottery tickets in RL and NLP

Haonan Yu, Sergey Edunov, Yuandong Tian +1

The lottery ticket hypothesis proposes that over-parameterization of deep neural networks (DNNs) aids training by increasing the probability of a "lucky" sub-network initialization…