activity
20172022
most citedCraftAssist: A Framework for Dialogue-enabled Interactive Agents

18 citations · 31 across the 6 of their papers we have counts for

collaborators

14 papers

cs.LG20221 cited

Generative Planning for Temporally Coordinated Exploration in Reinforcement Learning

Haichao Zhang, Wei Xu, Haonan Yu

Standard model-free reinforcement learning algorithms optimize a policy that generates the action to be taken in the current time step in order to maximize expected future return.…

cs.LG20221 cited

Do You Need the Entropy Reward (in Practice)?

Haonan Yu, Haichao Zhang, Wei Xu

Maximum entropy (MaxEnt) RL maximizes a combination of the original task reward and an entropy reward. It is believed that the regularization imposed by entropy, on both policy imp…

cs.LG2021

TAAC: Temporally Abstract Actor-Critic for Continuous Control

Haonan Yu, Wei Xu, Haichao Zhang

We present temporally abstract actor-critic (TAAC), a simple but effective off-policy RL algorithm that incorporates closed-loop temporal abstraction into the actor-critic framewor…

cs.RO20212 cited

MetaView: Few-shot Active Object Recognition

Wei Wei, Haonan Yu, Haichao Zhang +2

In robot sensing scenarios, instead of passively utilizing human captured views, an agent should be able to actively choose informative viewpoints of a 3D object as discriminative…

cs.AI2019

Why Build an Assistant in Minecraft?

Arthur Szlam, Jonathan Gray, Kavya Srinet +11

In this document we describe a rationale for a research program aimed at building an open "assistant" in the game Minecraft, in order to make progress on the problems of natural la…

cs.AI201918 cited

CraftAssist: A Framework for Dialogue-enabled Interactive Agents

Jonathan Gray, Kavya Srinet, Yacine Jernite +6

This paper describes an implementation of a bot assistant in Minecraft, and the tools and platform allowing players to interact with the bot and to record those interactions. The p…