activity
20172024
most citedChemistry-Inspired Pattern Formation with Robotic Swarms

19 citations · 36 across the 12 of their papers we have counts for

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Showing cs.AIShow all

6 papers · 1 filter

cs.AI2024★ 1 cited

A Taxonomy of Collectible Card Games from a Game-Playing AI Perspective

Ronaldo e Silva Vieira, Anderson Rocha Tavares, Luiz Chaimowicz

Collectible card games are challenging, widely played games that have received increasing attention from the AI research community in recent years. Despite important breakthroughs,…

cs.AI2021

On the impact of MDP design for Reinforcement Learning agents in Resource Management

Renato Luiz de Freitas Cunha, Luiz Chaimowicz

The recent progress in Reinforcement Learning applications to Resource Management presents MDPs without a deeper analysis of the impacts of design decisions on agent performance. I…

cs.AI2017

A Tutor Agent for MOBA Games

Victor do Nascimento Silva, Luiz Chaimowicz

Digital games have become a key player in the entertainment industry, attracting millions of new players each year. In spite of that, novice players may have a hard time when playi…

cs.AI2017

Dynamic Difficulty Adjustment on MOBA Games

Mirna Paula Silva, Victor do Nascimento Silva, Luiz Chaimowicz

This paper addresses the dynamic difficulty adjustment on MOBA games as a way to improve the player's entertainment. Although MOBA is currently one of the most played genres around…

cs.AI2017★ 1 cited

On the Development of Intelligent Agents for MOBA Games

Victor do Nascimento Silva, Luiz Chaimowicz

Multiplayer Online Battle Arena (MOBA) is one of the most played game genres nowadays. With the increasing growth of this genre, it becomes necessary to develop effective intellige…

cs.AI2017★ 12 cited

MOBA: a New Arena for Game AI

Victor do Nascimento Silva, Luiz Chaimowicz

Games have always been popular testbeds for Artificial Intelligence (AI). In the last decade, we have seen the rise of the Multiple Online Battle Arena (MOBA) games, which are the…