198 citations · 282 across the 8 of their papers we have counts for
11 papers
Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments
Ian Gemp, Thomas Anthony, Yoram Bachrach +24
The Game Theory & Multi-Agent team at DeepMind studies several aspects of multi-agent learning ranging from computing approximations to fundamental concepts in game theory to simul…
Revisiting Gaussian mixture critics in off-policy reinforcement learning: a sample-based approach
Bobak Shahriari, Abbas Abdolmaleki, Arunkumar Byravan +6
Actor-critic algorithms that make use of distributional policy evaluation have frequently been shown to outperform their non-distributional counterparts on many challenging control…
NeuPL: Neural Population Learning
Siqi Liu, Luke Marris, Daniel Hennes +3
Learning in strategy games (e.g. StarCraft, poker) requires the discovery of diverse policies. This is often achieved by iteratively training new policies against existing ones, gr…
Pick Your Battles: Interaction Graphs as Population-Level Objectives for Strategic Diversity
Marta Garnelo, Wojciech Marian Czarnecki, Siqi Liu +5
Strategic diversity is often essential in games: in multi-player games, for example, evaluating a player against a diverse set of strategies will yield a more accurate estimate of…
Launchpad: A Programming Model for Distributed Machine Learning Research
Fan Yang, Gabriel Barth-Maron, Piotr Stańczyk +5
A major driver behind the success of modern machine learning algorithms has been their ability to process ever-larger amounts of data. As a result, the use of distributed systems i…
From Motor Control to Team Play in Simulated Humanoid Football
Siqi Liu, Guy Lever, Zhe Wang +19
Intelligent behaviour in the physical world exhibits structure at multiple spatial and temporal scales. Although movements are ultimately executed at the level of instantaneous mus…