activity
20162024
most citedImproved Image Captioning via Policy Gradient optimization of SPIDEr

452 citations · 907 across the 16 of their papers we have counts for

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Showing 2022Show all

5 papers · 1 filter

cs.LG2022★ 1 cited

Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium Solvers

Luke Marris, Ian Gemp, Thomas Anthony +3

Solution concepts such as Nash Equilibria, Correlated Equilibria, and Coarse Correlated Equilibria are useful components for many multiagent machine learning algorithms. Unfortunat…

cs.MA2022

Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments

Ian Gemp, Thomas Anthony, Yoram Bachrach +24

The Game Theory & Multi-Agent team at DeepMind studies several aspects of multi-agent learning ranging from computing approximations to fundamental concepts in game theory to simul…

cs.AI2022★ 1 cited

Simplex Neural Population Learning: Any-Mixture Bayes-Optimality in Symmetric Zero-sum Games

Siqi Liu, Marc Lanctot, Luke Marris +1

Learning to play optimally against any mixture over a diverse set of strategies is of important practical interests in competitive games. In this paper, we propose simplex-NeuPL th…

cs.LG2022

Revisiting Gaussian mixture critics in off-policy reinforcement learning: a sample-based approach

Bobak Shahriari, Abbas Abdolmaleki, Arunkumar Byravan +6

Actor-critic algorithms that make use of distributional policy evaluation have frequently been shown to outperform their non-distributional counterparts on many challenging control…

cs.AI2022★ 1 cited

NeuPL: Neural Population Learning

Siqi Liu, Luke Marris, Daniel Hennes +3

Learning in strategy games (e.g. StarCraft, poker) requires the discovery of diverse policies. This is often achieved by iteratively training new policies against existing ones, gr…