activity
20172022
most citeddm_control: Software and Tasks for Continuous Control

198 citations · 282 across the 8 of their papers we have counts for

collaborators
Showing cs.AIShow all

5 papers · 1 filter

cs.AI20221 cited

NeuPL: Neural Population Learning

Siqi Liu, Luke Marris, Daniel Hennes +3

Learning in strategy games (e.g. StarCraft, poker) requires the discovery of diverse policies. This is often achieved by iteratively training new policies against existing ones, gr…

cs.AI2021

Pick Your Battles: Interaction Graphs as Population-Level Objectives for Strategic Diversity

Marta Garnelo, Wojciech Marian Czarnecki, Siqi Liu +5

Strategic diversity is often essential in games: in multi-player games, for example, evaluating a player against a diverse set of strategies will yield a more accurate estimate of…

cs.AI202112 cited

From Motor Control to Team Play in Simulated Humanoid Football

Siqi Liu, Guy Lever, Zhe Wang +19

Intelligent behaviour in the physical world exhibits structure at multiple spatial and temporal scales. Although movements are ultimately executed at the level of instantaneous mus…

cs.AI201939 cited

V-MPO: On-Policy Maximum a Posteriori Policy Optimization for Discrete and Continuous Control

H. Francis Song, Abbas Abdolmaleki, Jost Tobias Springenberg +11

Some of the most successful applications of deep reinforcement learning to challenging domains in discrete and continuous control have used policy gradient methods in the on-policy…

cs.AI2018

Hierarchical visuomotor control of humanoids

Josh Merel, Arun Ahuja, Vu Pham +5

We aim to build complex humanoid agents that integrate perception, motor control, and memory. In this work, we partly factor this problem into low-level motor control from proprioc…