Evolutionary dynamics in public goods games with general frequency-dependent returns
arXiv:2607.16809 · doi:10.1016/j.physd.2026.135303
Abstract
The public goods game serves as a significant paradigm for investigating the emergence and maintenance of cooperation in conflicting situations. In the traditional public goods game, the multiplication factor characterizing the synergy effect of common efforts is typically assumed to be constant. In real-world scenarios, however, investment returns are often dynamic and vary with the strategic composition of the interaction group. To date, the evolutionary dynamics of the public goods game with such frequency-dependent returns have remained not fully understood. In this work, we introduce a general frequency-dependent multiplication factor that depends on the strategy composition within the game group. Through theoretical analysis, we derive the mathematical conditions under which cooperation is favored. Our results show that whether cooperation has an evolutionary advantage over defection depends on the investment return rate in the full-contribution state of the game group, irrespective of the return rates in other states. An increase in this rate leads to a higher abundance of cooperators. Furthermore, we introduce a general frequency-dependent multiplication factor into the public goods game with peer punishment, and systematically explore its effects on the cooperation dilemma and the second-order free-rider problem. Our results highlight that the abundance of cooperators or punishers is governed solely by the investment return values in the full-cooperation and full-punishment compositions of the group. A higher return rate in the full-cooperation state facilitates the promotion of cooperation, whereas a higher return rate in the full-punishment state favors the emergence of punishment. Our theoretical findings are verified by individual-based simulations.
References in corpus (20)
- Coevolutionary games - a mini review
- Stochastic Dynamics of Invasion and Fixation
- Evolutionary dynamics on any population structure
- Competition and cooperation among different punishing strategies in the spatial public goods game
- Self-organization of punishment in structured populations
- Effectiveness of conditional punishment for the evolution of public cooperation
- Impact of critical mass on the evolution of cooperation in spatial public goods games
- The evolution of cooperation by social exclusion
- Coevolutionary dynamics via adaptive feedback in collective-risk social dilemma game
- Input-output relations in biological systems: measurement, information and the Hill equation
- Evolutionary dynamics in the public goods games with switching between punishment and exclusion
- Evolutionary dynamics of any multiplayer game on regular graphs
- Evolutionary dynamics of group cooperation with asymmetrical environmental feedback
- Evolutionary mechanisms that promote cooperation may not promote social welfare
- Early exclusion leads to cyclical cooperation in repeated group interactions
- Mutation enhances cooperation in direct reciprocity
- Evolutionary dynamics in state-feedback public goods games with peer punishment
- Coevolutionary dynamics of feedback-evolving games in structured populations
- Group-size dependent synergy in heterogeneous populations
- Frequency-dependent returns in nonlinear public goods games