paper

A Poincaré covariant cascade method for high-energy nuclear collisions

arXiv:2306.12131 · doi:10.1103/PhysRevC.108.024910

Abstract

We present a Poincaré covariant cascade algorithm based on the constrained Hamiltonian dynamics in an -dimensional phase space to simulate the Boltzmann-type two-body collision term. We compare this covariant cascade algorithm with traditional -dimensional phase-space cascade algorithms. To validate the covariant cascade algorithm, we perform box calculations. We examine the frame dependence of the algorithm in a one-dimensionally expanding system as well as the compression stages of colliding two nuclei. We confirm that our covariant cascade method is reliable to simulate high-energy nuclear collisions. Furthermore, we present Lorentz-covariant equations of motion for the -body system interacting via potentials, which can be efficiently solved numerically.

13 pages, 10 figures, 1 table, typos fixed

References in corpus (6)

Cited by in corpus (5)