Tracking Without Re-recognition in Humans and Machines
arXiv:2105.13351
Abstract
Imagine trying to track one particular fruitfly in a swarm of hundreds. Higher biological visual systems have evolved to track moving objects by relying on both appearance and motion features. We investigate if state-of-the-art deep neural networks for visual tracking are capable of the same. For this, we introduce PathTracker, a synthetic visual challenge that asks human observers and machines to track a target object in the midst of identical-looking "distractor" objects. While humans effortlessly learn PathTracker and generalize to systematic variations in task design, state-of-the-art deep networks struggle. To address this limitation, we identify and model circuit mechanisms in biological brains that are implicated in tracking objects based on motion cues. When instantiated as a recurrent network, our circuit model learns to solve PathTracker with a robust visual strategy that rivals human performance and explains a significant proportion of their decision-making on the challenge. We also show that the success of this circuit model extends to object tracking in natural videos. Adding it to a transformer-based architecture for object tracking builds tolerance to visual nuisances that affect object appearance, resulting in a new state-of-the-art performance on the large-scale TrackingNet object tracking challenge. Our work highlights the importance of building artificial vision models that can help us better understand human vision and improve computer vision.
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