Teaching quantum computing with an interactive textbook
arXiv:2012.09629 · doi:10.1109/QCE52317.2021.00058
Abstract
Quantum computing is a technology that promises to offer significant advantages during the coming decades. Though the technology is still in a prototype stage, the last few years have seen many of these prototype devices become accessible to the public. This has been accompanied by the open-source development of the software required to use and test quantum hardware in increasingly sophisticated ways. Such tools provide new education opportunities, not just for quantum computing specifically, but also more broadly for quantum information science and even quantum physics as a whole. In this paper we present a case study of one education resource which aims to take advantage of the opportunities: the open-source online textbook `Learn Quantum Computation using Qiskit'. An overview of the topics covered is given, as well as an explanation of the approach taken for each.
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Cited by in corpus (6)
- Democratization of Quantum Technologies
- High-fidelity realization of the AKLT state on a NISQ-era quantum processor
- Defining Quantum Games
- Remote multi-user control of the production of Bose-Einstein condensates for research and education
- Visualizing quantum mechanics in an interactive simulation -- Virtual Lab by Quantum Flytrap
- Quantum Games and Interactive Tools for Quantum Technologies Outreach and Education