SEG-MAT: 3D Shape Segmentation Using Medial Axis Transform
arXiv:2010.11488 · doi:10.1109/TVCG.2020.3032566
Abstract
Segmenting arbitrary 3D objects into constituent parts that are structurally meaningful is a fundamental problem encountered in a wide range of computer graphics applications. Existing methods for 3D shape segmentation suffer from complex geometry processing and heavy computation caused by using low-level features and fragmented segmentation results due to the lack of global consideration. We present an efficient method, called SEG-MAT, based on the medial axis transform (MAT) of the input shape. Specifically, with the rich geometrical and structural information encoded in the MAT, we are able to develop a simple and principled approach to effectively identify the various types of junctions between different parts of a 3D shape. Extensive evaluations and comparisons show that our method outperforms the state-of-the-art methods in terms of segmentation quality and is also one order of magnitude faster.
arXiv commentIEEE Transactions on Visualization and Computer Graphics (TVCG), to appear
References in corpus (4)
Cited by in corpus (6)
- Unsupervised Learning for Cuboid Shape Abstraction via Joint Segmentation from Point Clouds
- MARF: The Medial Atom Ray Field Object Representation
- The Sum of Its Parts: Visual Part Segmentation for Inertial Parameter Identification of Manipulated Objects
- Point2Skeleton: Learning Skeletal Representations from Point Clouds
- Aligning Instance-Semantic Sparse Representation towards Unsupervised Object Segmentation and Shape Abstraction with Repeatable Primitives
- Deep Medial Voxels: Learned Medial Axis Approximations for Anatomical Shape Modeling