Zero-determinant strategies in finitely repeated games
arXiv:1707.03097 · doi:10.1016/j.jtbi.2017.11.002
Abstract
Direct reciprocity is a mechanism for sustaining mutual cooperation in repeated social dilemma games, where a player would keep cooperation to avoid being retaliated by a co-player in the future. So-called zero-determinant (ZD) strategies enable a player to unilaterally set a linear relationship between the player's own payoff and the co-player's payoff regardless of the strategy of the co-player. In the present study, we analytically study zero-determinant strategies in finitely repeated (two-person) prisoner's dilemma games with a general payoff matrix. Our results are as follows. First, we present the forms of solutions that extend the known results for infinitely repeated games (with a discount factor w of unity) to the case of finitely repeated games (0 < w < 1). Second, for the three most prominent ZD strategies, the equalizers, extortioners, and generous strategies, we derive the threshold value of w above which the ZD strategies exist. Third, we show that the only strategies that enforce a linear relationship between the two players' payoffs are either the ZD strategies or unconditional strategies, where the latter independently cooperates with a fixed probability in each round of the game, proving a conjecture previously made for infinitely repeated games.
arXiv comment24 pages, 2 figures
References in corpus (10)
- The Evolution of Extortion in Iterated Prisoner's Dilemma Games
- From extortion to generosity, the evolution of zero-determinant strategies in the prisoner's dilemma
- Evolutionary instability of Zero Determinant strategies demonstrates that winning isn't everything
- Zero-determinant alliances in multiplayer social dilemmas
- Evolution of extortion in structured populations
- Defection and extortion as unexpected catalysts of unconditional cooperation in structured populations
- Autocratic strategies for iterated games with arbitrary action spaces
- Boosting cooperation by involving extortion in spatial Prisoner's dilemma
- Evolutionary consequences of behavioral diversity
- Autocratic strategies for alternating games
Cited by in corpus (15)
- Five rules for friendly rivalry in direct reciprocity
- Memory-two zero-determinant strategies in repeated games
- Linear algebraic structure of zero-determinant strategies in repeated games
- Evolution of direct reciprocity in group-structured populations
- Conditions for the existence of zero-determinant strategies under observation errors in repeated games
- Single Equalizer Strategy with no Information Transfer for Conflict Escalation
- Necessary and Sufficient Condition for the Existence of Zero-Determinant Strategies in Repeated Games
- Automata representation of successful strategies for social dilemmas
- Controlling conditional expectations by zero-determinant strategies
- Adapting paths against zero-determinant strategies in repeated prisoner's dilemma games
- On the implementation of zero-determinant strategies in repeated games
- Autocratic strategies in Cournot oligopoly game
- Strategies that enforce linear payoff relationships under observation errors in Repeated Prisoner's Dilemma game
- Zero-Determinant strategies in repeated multiplayer social dilemmas with discounted payoffs
- Exerting Control in Repeated Social Dilemmas with Thresholds