Improving cosmic string network simulations
arXiv:1406.1688 · doi:10.1103/PhysRevD.90.043539 10.1103/PhysRevD.94.089902
Abstract
In real-time lattice simulations of cosmic strings in the Abelian Higgs model, the broken translational invariance introduces lattice artefacts; relativistic strings therefore decelerate and radiate. We introduce two different methods to construct a moving string on the lattice, and study in detail the lattice effects on moving strings. We find that there are two types of lattice artefact: there is an effective maximum speed with which a moving string can be placed on the lattice, and a moving string also slows down, with the deceleration approximately proportional to the exponential of the velocity. To mitigate this, we introduce and study an improved discretisation, based on the tree-level Lüscher-Weisz action, which is found to reduce the deceleration by an order of magnitude, and to increase the string speed limit by an amount equivalent to halving the lattice spacing. The improved algorithm is expected to be very useful for 3D simulations of cosmic strings in the early universe, where one wishes to simulate as large a volume as possible.
14 pages, 10 figures; v2: minor changes, accepted for publication in PRD; v3: added erratum noting that improvement is not fully O(a^4), methods and results unchanged
References in corpus (4)
- BICEP2 I: Detection Of B-mode Polarization at Degree Angular Scales
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- Numerical simulations of necklaces in SU(2) gauge-Higgs field theory
- Present and future of CosmoLattice
- Boundary action and profile of effective bosonic strings
- Metastable cosmic strings are broken at the start