From the 1 of 6 papers with an AI index.
- Saarland UniversityDE2 papers
- Astrobotic (United States)US1 paper
- Bielefeld UniversityDE1 paper
- Centre National de la Recherche ScientifiqueFR1 paper
- Chalmers University of TechnologySE1 paper
- Electronics and Telecommunications Research InstituteKR1 paper
- Google (Switzerland)CH1 paper
- Google (United States)US1 paper
- Higher Institute of Applied ArtsEG1 paper
- Ho Chi Minh City University of ScienceVN1 paper
- Huawei Technologies (United Kingdom)GB1 paper
- Istituto MotoriIT1 paper
Showing cs.CVShow all
3 papers · 1 filter
cs.CV2026
EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering
Jianchun Chen, Yinda Zhang, Rohit Pandey +3
Mixed Reality (MR) headsets promise a future of immersive telepresence where virtual humans blend indistinguishably into real or virtual surroundings. Achieving this vision require…
cs.CV2026
Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification
Linjie Lyu, Ayush Tewari, Jianchun Chen +2
3D Gaussian Splatting has emerged as a powerful scene representation for real-time novel-view synthesis. However, its standard adaptive density control relies on screen-space posit…
cs.CV2026
Towards Reliable Human Evaluations in Gesture Generation: Insights from a Community-Driven State-of-the-Art Benchmark
Rajmund Nagy, Hendric Voss, Thanh Hoang-Minh +18
We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads…