activity
20242026
collaborators

5 papers

cs.CV2026

EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering

Jianchun Chen, Yinda Zhang, Rohit Pandey +3

Mixed Reality (MR) headsets promise a future of immersive telepresence where virtual humans blend indistinguishably into real or virtual surroundings. Achieving this vision require…

cs.CV2026

Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification

Linjie Lyu, Ayush Tewari, Jianchun Chen +2

3D Gaussian Splatting has emerged as a powerful scene representation for real-time novel-view synthesis. However, its standard adaptive density control relies on screen-space posit…

cs.CV2026

Relightable Holoported Characters: Capturing and Relighting Dynamic Human Performance from Sparse Views

Kunwar Maheep Singh, Jianchun Chen, Vladislav Golyanik +5

We present Relightable Holoported Characters (RHC), a novel person-specific method for free-view rendering and relighting of full-body and highly dynamic humans solely observed fro…

cs.CV2025

OLATverse: A Large-scale Real-world Object Dataset with Precise Lighting Control

Xilong Zhou, Jianchun Chen, Pramod Rao +7

We introduce OLATverse, a large-scale dataset comprising around 9M images of 765 real-world objects, captured from multiple viewpoints under a diverse set of precisely controlled l…

cs.CV2024

EgoAvatar: Egocentric View-Driven and Photorealistic Full-body Avatars

Jianchun Chen, Jian Wang, Yinda Zhang +4

Immersive VR telepresence ideally means being able to interact and communicate with digital avatars that are indistinguishable from and precisely reflect the behaviour of their rea…