259 citations
Counting papers with at most 25 authors, so collaboration author lists do not stand in for the people here.
- Forge (United Kingdom)GB4 papers
- McGill UniversityCA4 papers
- Polytechnique MontréalCA3 papers
- Centre National de la Recherche ScientifiqueFR2 papers
- Institut de Mathématiques de BordeauxFR2 papers
- Queen's UniversityCA2 papers
- Stellenbosch UniversityZA2 papers
- Ubisoft (France)FR2 papers
- Université de MontréalCA2 papers
- BioKinetic Europe (United Kingdom)GB1 paper
- Canadian Institute for Advanced ResearchCA1 paper
- Centre Universitaire de MilaDZ1 paper
3 papers · 1 filter
Automated Play-Testing Through RL Based Human-Like Play-Styles Generation
Pierre Le Pelletier de Woillemont, Rémi Labory, Vincent Corruble
The increasing complexity of gameplay mechanisms in modern video games is leading to the emergence of a wider range of ways to play games. The variety of possible play-styles needs…
Graph augmented Deep Reinforcement Learning in the GameRLand3D environment
Edward Beeching, Maxim Peter, Philippe Marcotte +4
We address planning and navigation in challenging 3D video games featuring maps with disconnected regions reachable by agents using special actions. In this setting, classical symb…
Causal Reinforcement Learning using Observational and Interventional Data
Maxime Gasse, Damien Grasset, Guillaume Gaudron +1
Learning efficiently a causal model of the environment is a key challenge of model-based RL agents operating in POMDPs. We consider here a scenario where the learning agent has the…