3.4k citations
- Google (United States)US60 papers
- Google (United Kingdom)GB23 papers
- Centre de Recherche en InformatiqueFR7 papers
- Centre de Recherche en Informatique, Signal et Automatique de LilleFR7 papers
- University of TorontoCA7 papers
- Afterschool AllianceUS6 papers
- Columbia UniversityUS6 papers
- École Normale Supérieure - PSLFR6 papers
- Massachusetts Institute of TechnologyUS6 papers
- Meta (Israel)IL6 papers
- University of AlbertaCA6 papers
- University of OxfordGB6 papers
31 papers · 1 filter
Drop, Swap, and Generate: A Self-Supervised Approach for Generating Neural Activity
Ran Liu, Mehdi Azabou, Max Dabagia +5
Meaningful and simplified representations of neural activity can yield insights into how and what information is being processed within a neural circuit. However, without labels, f…
ETA Prediction with Graph Neural Networks in Google Maps
Austin Derrow-Pinion, Jennifer She, David Wong +14
Travel-time prediction constitutes a task of high importance in transportation networks, with web mapping services like Google Maps regularly serving vast quantities of travel time…
On the Role of Optimization in Double Descent: A Least Squares Study
Ilja Kuzborskij, Csaba Szepesvári, Omar Rivasplata +2
Empirically it has been observed that the performance of deep neural networks steadily improves as we increase model size, contradicting the classical view on overfitting and gener…
Scalable Evaluation of Multi-Agent Reinforcement Learning with Melting Pot
Joel Z. Leibo, Edgar Duéñez-Guzmán, Alexander Sasha Vezhnevets +7
Existing evaluation suites for multi-agent reinforcement learning (MARL) do not assess generalization to novel situations as their primary objective (unlike supervised-learning ben…
Imitation by Predicting Observations
Andrew Jaegle, Yury Sulsky, Arun Ahuja +3
Imitation learning enables agents to reuse and adapt the hard-won expertise of others, offering a solution to several key challenges in learning behavior. Although it is easy to ob…
Discretization Drift in Two-Player Games
Mihaela Rosca, Yan Wu, Benoit Dherin +1
Gradient-based methods for two-player games produce rich dynamics that can solve challenging problems, yet can be difficult to stabilize and understand. Part of this complexity ori…