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- Center for Integrated Quantum Science and TechnologyDE56 papers
- Centre National de la Recherche ScientifiqueFR19 papers
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- Imperial College LondonGB13 papers
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- Hebrew University of JerusalemIL12 papers
- Technische Hochschule UlmDE11 papers
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- Technical University of MunichDE9 papers
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11 papers · 1 filter
BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication using Mixed Reality
Evgeny Stemasov, Jessica Hohn, Maurice Cordts +3
3D printers enable end-users to design and fabricate unique physical artifacts but maintain an increased entry barrier and friction. End users must design tangible artifacts throug…
AutoVis: Enabling Mixed-Immersive Analysis of Automotive User Interface Interaction Studies
Pascal Jansen, Julian Britten, Alexander Häusele +3
Automotive user interface (AUI) evaluation becomes increasingly complex due to novel interaction modalities, driving automation, heterogeneous data, and dynamic environmental conte…
A Design Space for Human Sensor and Actuator Focused In-Vehicle Interaction Based on a Systematic Literature Review
Pascal Jansen, Mark Colley, Enrico Rukzio
Automotive user interfaces constantly change due to increasing automation, novel features, additional applications, and user demands. While in-vehicle interaction can utilize numer…
ShapeFindAR: Exploring In-Situ Spatial Search for Physical Artifact Retrieval using Mixed Reality
Evgeny Stemasov, Tobias Wagner, Jan Gugenheimer +1
Personal fabrication is made more accessible through repositories like Thingiverse, as they replace modeling with retrieval. However, they require users to translate spatial requir…
Ephemeral Fabrication: Exploring a Ubiquitous Fabrication Scenario of Low-Effort, In-Situ Creation of Short-Lived Physical Artifacts
Evgeny Stemasov, Alexander Botner, Enrico Rukzio +1
Personal fabrication empowers users to create objects increasingly easier and faster. This continuous decrease in effort evokes a speculative scenario of Ephemeral Fabrication (EF)…
Augmenting Teleportation in Virtual Reality With Discrete Rotation Angles
Dennis Wolf, Michael Rietzler, Laura Bottner +1
Locomotion is one of the most essential interaction tasks in virtual reality (VR) with teleportation being widely accepted as the state-of-the-art locomotion technique at the time…