output
20142026
most citedThe Medical Segmentation Decathlon

1.3k citations

Showing 2023 · cs.GRShow all

8 papers · 2 filters

cs.GR2023★ 3 cited

ART-Owen Scrambling

Abdalla G. M. Ahmed, Matt Pharr, Peter Wonka

We present a novel algorithm for implementing Owen-scrambling, combining the generation and distribution of the scrambling bits in a single self-contained compact process. We emplo…

cs.GR2023★ 3 cited

Training and Predicting Visual Error for Real-Time Applications

João Libório Cardoso, Bernhard Kerbl, Lei Yang +2

Visual error metrics play a fundamental role in the quantification of perceived image similarity. Most recently, use cases for them in real-time applications have emerged, such as…

cs.GR2023★ 4 cited

The Shortest Route Is Not Always the Fastest: Probability-Modeled Stereoscopic Eye Movement Completion Time in VR

Budmonde Duinkharjav, Benjamin Liang, Anjul Patney +2

Speed and consistency of target-shifting play a crucial role in human ability to perform complex tasks. Shifting our gaze between objects of interest quickly and consistently requi…

cs.GR2023★ 89 cited

Flexible Isosurface Extraction for Gradient-Based Mesh Optimization

Tianchang Shen, Jacob Munkberg, Jon Hasselgren +7

This work considers gradient-based mesh optimization, where we iteratively optimize for a 3D surface mesh by representing it as the isosurface of a scalar field, an increasingly co…

cs.GR2023★ 29 cited

Random-Access Neural Compression of Material Textures

Karthik Vaidyanathan, Marco Salvi, Bartlomiej Wronski +3

The continuous advancement of photorealism in rendering is accompanied by a growth in texture data and, consequently, increasing storage and memory demands. To address this issue,…

cs.GR2023★ 37 cited

Real-Time Neural Appearance Models

Tizian Zeltner, Fabrice Rousselle, Andrea Weidlich +7

We present a complete system for real-time rendering of scenes with complex appearance previously reserved for offline use. This is achieved with a combination of algorithmic and s…