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5 papers · 2 filters
Mesh Neural Cellular Automata
Ehsan Pajouheshgar, Yitao Xu, Alexander Mordvintsev +3
Texture modeling and synthesis are essential for enhancing the realism of virtual environments. Methods that directly synthesize textures in 3D offer distinct advantages to the UV-…
Character Queries: A Transformer-based Approach to On-Line Handwritten Character Segmentation
Michael Jungo, Beat Wolf, Andrii Maksai +2
On-line handwritten character segmentation is often associated with handwriting recognition and even though recognition models include mechanisms to locate relevant positions durin…
3D Adversarial Augmentations for Robust Out-of-Domain Predictions
Alexander Lehner, Stefano Gasperini, Alvaro Marcos-Ramiro +4
Since real-world training datasets cannot properly sample the long tail of the underlying data distribution, corner cases and rare out-of-domain samples can severely hinder the per…
Unsupervised Traffic Scene Generation with Synthetic 3D Scene Graphs
Artem Savkin, Rachid Ellouze, Nassir Navab +1
Image synthesis driven by computer graphics achieved recently a remarkable realism, yet synthetic image data generated this way reveals a significant domain gap with respect to rea…
Lidar Upsampling with Sliced Wasserstein Distance
Artem Savkin, Yida Wang, Sebastian Wirkert +2
Lidar became an important component of the perception systems in autonomous driving. But challenges of training data acquisition and annotation made emphasized the role of the sens…