activity
20212026
most citedRobust Monocular Depth Estimation under Challenging Conditions

68 citations · 379 across the 62 of their papers we have counts for

collaborators

70 papers

cs.CV2026

WayPOP: A Panoramic Open-Set Panoptic Tracking Benchmark

Rohit Mohan, Maximilian Luz, Swarnava Chowdhury +7

Holistic perception for autonomous agents requires reliably segmenting and associating scene elements across time and camera views, including objects outside a fixed semantic taxon…

cs.CV2026

LEGAU: Learning Semantic Gaussian Priors for Scalable Category-level Pose Estimation

Hongli Xu, Zhaowei Lu, Junwen Huang +5

Category-level 6D pose estimation from a single RGB-D observation is inherently under-constrained, since partial visible geometry must be interpreted together with a canonical obje…

cs.CV2026

SA4Depth: Consistent Pose-Depth Scale Alignment for Self-Supervised Monocular Depth Estimation

Changxuan Li, Nadine Berner, Nassir Navab +2

Self-supervised depth estimation from monocular sequences relies on the joint learning of a depth and a pose network. Despite abundant research done to improve the depth network, e…

cs.CV2025

Language-Guided Open-World Anomaly Segmentation

Klara Reichard, Nikolas Brasch, Nassir Navab +1

Open-world and anomaly segmentation methods seek to enable autonomous driving systems to detect and segment both known and unknown objects in real-world scenes. However, existing m…

cs.CV2025

SING3R-SLAM: Submap-based Indoor Monocular Gaussian SLAM with 3D Reconstruction Priors

Kunyi Li, Michael Niemeyer, Sen Wang +3

Recent advances in dense 3D reconstruction have demonstrated strong capability in accurately capturing local geometry. However, extending these methods to incremental global recons…

cs.CV2025

Epipolar Geometry Improves Video Generation Models

Orest Kupyn, Théo Uscidda, Marta Tintore Gazulla +3

Video generation models have advanced significantly through the latent diffusion transformers trained with rectified flow techniques. Yet these models still struggle with geometric…

cs.CV2025

GALA: Guided Attention with Language Alignment for Open Vocabulary Gaussian Splatting

Elena Alegret, Kunyi Li, Sen Wang +5

3D scene reconstruction and understanding have gained increasing popularity, yet existing methods still struggle to capture fine-grained, language-aware 3D representations from 2D…

cs.LG2025★ 2 cited

Self-supervised Latent Space Optimization with Nebula Variational Coding

Yida Wang, David Joseph Tan, Nassir Navab +1

Deep learning approaches process data in a layer-by-layer way with intermediate (or latent) features. We aim at designing a general solution to optimize the latent manifolds to imp…

cs.CV2025

Prior2Former -- Evidential Modeling of Mask Transformers for Assumption-Free Open-World Panoptic Segmentation

Sebastian Schmidt, Julius Körner, Dominik Fuchsgruber +3

In panoptic segmentation, individual instances must be separated within semantic classes. As state-of-the-art methods rely on a pre-defined set of classes, they struggle with novel…

cs.CV2025

From Open-Vocabulary to Vocabulary-Free Semantic Segmentation

Klara Reichard, Giulia Rizzoli, Stefano Gasperini +4

Open-vocabulary semantic segmentation enables models to identify novel object categories beyond their training data. While this flexibility represents a significant advancement, cu…

cs.CV2024

SuperGSeg: Open-Vocabulary 3D Segmentation with Structured Super-Gaussians

Siyun Liang, Sen Wang, Kunyi Li +5

3D Gaussian Splatting has recently gained traction for its efficient training and real-time rendering. While its vanilla representation is mainly designed for view synthesis, recen…

cs.CV2024

ESCAPE: Equivariant Shape Completion via Anchor Point Encoding

Burak Bekci, Nassir Navab, Federico Tombari +1

Shape completion, a crucial task in 3D computer vision, involves predicting and filling the missing regions of scanned or partially observed objects. Current methods expect known p…

cs.CV2024★ 1 cited

MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstruction

Kunyi Li, Michael Niemeyer, Zeyu Chen +2

Accurate meshing from monocular images remains a key challenge in 3D vision. While state-of-the-art 3D Gaussian Splatting (3DGS) methods excel at synthesizing photorealistic novel…

cs.CV2024

UNOPose: Unseen Object Pose Estimation with an Unposed RGB-D Reference Image

Xingyu Liu, Gu Wang, Ruida Zhang +3

Unseen object pose estimation methods often rely on CAD models or multiple reference views, making the onboarding stage costly. To simplify reference acquisition, we aim to estimat…

cs.RO2024

Neural Semantic Map-Learning for Autonomous Vehicles

Markus Herb, Nassir Navab, Federico Tombari

Autonomous vehicles demand detailed maps to maneuver reliably through traffic, which need to be kept up-to-date to ensure a safe operation. A promising way to adapt the maps to the…

cs.CV2024

RaNeuS: Ray-adaptive Neural Surface Reconstruction

Yida Wang, David Joseph Tan, Nassir Navab +1

Our objective is to leverage a differentiable radiance field \eg NeRF to reconstruct detailed 3D surfaces in addition to producing the standard novel view renderings. There have be…

cs.CV2024★ 31 cited

Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos

Colton Stearns, Adam Harley, Mikaela Uy +4

Gaussian splatting has become a popular representation for novel-view synthesis, exhibiting clear strengths in efficiency, photometric quality, and compositional edibility. Followi…

cs.CV2024

Mixed Diffusion for 3D Indoor Scene Synthesis

Siyi Hu, Diego Martin Arroyo, Stephanie Debats +3

Generating realistic 3D scenes is an area of growing interest in computer vision and robotics. However, creating high-quality, diverse synthetic 3D content often requires expert in…

cs.CV2024★ 1 cited

EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion

Guangyao Zhai, Evin Pınar Örnek, Dave Zhenyu Chen +5

We present EchoScene, an interactive and controllable generative model that generates 3D indoor scenes on scene graphs. EchoScene leverages a dual-branch diffusion model that dynam…

cs.CV2024

3D scene generation from scene graphs and self-attention

Pietro Bonazzi, Mengqi Wang, Diego Martin Arroyo +4

Synthesizing realistic and diverse indoor 3D scene layouts in a controllable fashion opens up applications in simulated navigation and virtual reality. As concise and robust repres…

cs.CV2024★ 2 cited

Zero123-6D: Zero-shot Novel View Synthesis for RGB Category-level 6D Pose Estimation

Francesco Di Felice, Alberto Remus, Stefano Gasperini +5

Estimating the pose of objects through vision is essential to make robotic platforms interact with the environment. Yet, it presents many challenges, often related to the lack of f…

cs.CV2024

KP-RED: Exploiting Semantic Keypoints for Joint 3D Shape Retrieval and Deformation

Ruida Zhang, Chenyangguang Zhang, Yan Di +4

In this paper, we present KP-RED, a unified KeyPoint-driven REtrieval and Deformation framework that takes object scans as input and jointly retrieves and deforms the most geometri…

cs.CV2024★ 2 cited

Denoising Diffusion via Image-Based Rendering

Titas Anciukevičius, Fabian Manhardt, Federico Tombari +1

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance…

cs.CV2024

Physics-Encoded Graph Neural Networks for Deformation Prediction under Contact

Mahdi Saleh, Michael Sommersperger, Nassir Navab +1

In robotics, it's crucial to understand object deformation during tactile interactions. A precise understanding of deformation can elevate robotic simulations and have broad implic…