collaborators

15 papers

cs.CV2026

IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer

Zhengyu Zou, Hao Li, Kuixuan Jiao +7

Real-world spatial intelligence requires agents to understand scenes from continuous video streams, where objects move, persist, disappear, and reappear over time. While recent spa…

cs.CV2026

S-Agent: Spatial Tool-Use Elicits Reasoning for Spatial Intelligence

Yalun Dai, Hao Li, Shulin Tian +10

Real-world spatial intelligence requires reasoning over a continuous and evolving 3D world, yet existing VLMs and tool-augmented agents largely remain tied to static, stateless inf…

cs.CV2026

SpatialBench: Is Your Spatial Foundation Model an All-Round Player?

Haosong Peng, Hao Li, Jiaqi Chen +10

While spatial foundation models have demonstrated impressive performance on standard datasets, a critical question remains: are they truly all-round players capable of generalizing…

cs.RO2026

DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation

Haozhe Xie, Beichen Wen, Jiarui Zheng +4

Manipulating dynamic objects remains an open challenge for Vision-Language-Action (VLA) models, which, despite strong generalization in static manipulation, struggle in dynamic sce…

cs.CV2026

GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Data

Wentao Wang, Hang Ye, Fangzhou Hong +5

Given a single in-the-wild human photo, it remains a challenging task to reconstruct a high-fidelity 3D human model. Existing methods face difficulties including a) the varying bod…

cs.CV2025

LN3DIFF++: Scalable Latent Neural Fields Diffusion for Speedy 3D Generation

Yushi Lan, Fangzhou Hong, Shangchen Zhou +7

The field of neural rendering has witnessed significant progress with advancements in generative models and differentiable rendering techniques. Though 2D diffusion has achieved su…