collaborators

6 papers

cs.CV2026

AtomicMotion: Learning Human Motion From Different Human Parts

Runzhen Liu, Chuhua Xian, Fa-Ting Hong

Accurately reconstructing full-body poses from sparse head and hand trajectories is a foundational challenge for immersive AR/VR telepresence. Current methods often struggle with e…

cs.CV2026

PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects

Ziang Cao, Yinghao Liu, Haitian Li +5

Simulation-ready physical 3D assets have emerged as a promising direction owing to their broad applicability in downstream tasks. However, most existing 3D generation methods eithe…

cs.CV2026

MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction

Haitian Li, Haozhe Xie, Junxiang Xu +3

Reconstructing articulated 3D objects from a single image requires jointly inferring object geometry, part structure, and motion parameters from limited visual evidence. A key diff…

cs.CV2026

HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions

Yukang Cao, Haozhe Xie, Fangzhou Hong +4

We present HSImul3R, a unified framework for simulation-ready 3D reconstruction of human-scene interactions (HSI) from casual captures, including sparse-view images and monocular v…

cs.CV2026

SurgCUT3R: Surgical Scene-Aware Continuous Understanding of Temporal 3D Representation

Kaiyuan Xu, Fangzhou Hong, Daniel Elson +1

Reconstructing surgical scenes from monocular endoscopic video is critical for advancing robotic-assisted surgery. However, the application of state-of-the-art general-purpose reco…

cs.CV2025

HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Device

Vladimir Guzov, Yifeng Jiang, Fangzhou Hong +5

This paper investigates the generation of realistic full-body human motion using a single head-mounted device with an outward-facing color camera and the ability to perform visual…